House of Horror
Adversary overview
Cursed House Brought to Malevolent Life
This is a converted adversary from the 5e adventure, “The Crooked Moon” from Legends of Avantris. The following is the description from “The Crooked Moon: Part Two”, from the Beastiary:
Houses of horror are living houses, often angry or bitter due to the circumstances of their awakening. They were once mundane buildings or dwellings where powerful magics of life and death took place and infused the stones and timber.
Houses of horror jealously covet the true life that its former inhabitants enjoyed, or they carry echoes of the suffering that bodies and souls experienced within them. The houses vent this fury on any who enter, tormenting and terrifying trespassers. The souls of those who die inside are trapped, waiting to be unleashed upon future victims.
Secret: While not haunted houses in the traditional sense, houses of horror can have their consciousness quelled by the same exorcism or purification rituals that put unquiet spirits to rest or drive out possessing spirits.
Stat block
Standard attack
Features
Passives
-
Soul Trap
If a creature dies within the House, its soul is trapped until the house is defeated. The creature who dies cannot be resurrected unless through a Resurrection spell (Level 10, Splendor Domain).
-
Relentless (2)
The House of Horror can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Actions
-
Object Flingfear 1
Spend a Fear to hurl an object from within the House at a target within Close Range. On a hit, the target gains the Vulnerable condition. On a hit, the target takes 2d6+4 physical damage.
-
Agonized Soulsstress 1
Mark a Stress to expel the House's victims' souls from the House to torment a victim. The target must make a Knowledge Reaction Roll (DC 16). On a failure, they take 6d4 damage.
Reactions
Motives & tactics
Experiences
House of Horror
Tier 3 bruiser
Cursed House Brought to Malevolent Life
Motives & Tactics: Trap souls, Crush targets
Difficulty: 15 | Thresholds: 19/38 | HP: 7 | Stress: 5
ATK: 0 | Structure Slam: Melee | 3d10+4 Physical
Experience: —
HP:
STRESS:
Features
House of Horror
This is a converted adversary from the 5e adventure, “The Crooked Moon” from Legends of Avantris. The following is the description from “The Crooked Moon: Part Two”, from the Beastiary:
Houses of horror are living houses, often angry or bitter due to the circumstances of their awakening. They were once mundane buildings or dwellings where powerful magics of life and death took place and infused the stones and timber.
Houses of horror jealously covet the true life that its former inhabitants enjoyed, or they carry echoes of the suffering that bodies and souls experienced within them. The houses vent this fury on any who enter, tormenting and terrifying trespassers. The souls of those who die inside are trapped, waiting to be unleashed upon future victims.
Secret: While not haunted houses in the traditional sense, houses of horror can have their consciousness quelled by the same exorcism or purification rituals that put unquiet spirits to rest or drive out possessing spirits.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
House of Horror Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.