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Ironbound Legionary

Adversaries Designed by Júlia Alberto

Adversary overview

A disciplined frontline soldier trained to hold formation and outlast the enemy through sheer resilience and coordination.

I wanted a basic soldier with a sword and a shield and this is the result that I got. Not much to say about it.

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
4
Stress
4
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
17
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Shortsword
Range: Melee
Damage: 2d10+2
Attack Mod: +1
Damage Type: Physical

Features

Passives

Actions

  • Shield Bash
    stress 1

    Mark a Stress to force a target within Melee range to make a Strength Reaction Roll. On a failure, the target is knocked back to Very Close range and is Vulnerable until they next act. On a success, the target must mark a Stress.

  • Driving Strike

    Make an attack against a Vulnerable target within Melee range. On a success, mark a Stress to deal 2d12+4 physical damage. If the target marks HP from this attack, they must also mark a Stress.

Reactions

Motives & tactics

Hold formation Protect allies Follow commands without hesitation

Experiences

  • Battlefield Coordination +2

Ironbound Legionary

Tier 2 standard

A disciplined frontline soldier trained to hold formation and outlast the enemy through sheer resilience and coordination.

Motives & Tactics: Hold formation, Protect allies, Follow commands without hesitation

Difficulty: 14 | Thresholds: 10 / 17 | HP: 4 | Stress: 4

ATK: +1 | Shortsword: Melee | 2d10+2 Physical

Experience: Battlefield Coordination +2

HP:

Stress:

Features

Shield Bash – Action: Mark a Stress to force a target within Melee range to make a Strength Reaction Roll. On a failure, the target is knocked back to Very Close range and is Vulnerable until they next act. On a success, the target must mark a Stress.

Driving Strike – Action: Make an attack against a Vulnerable target within Melee range. On a success, mark a Stress to deal 2d12+4 physical damage. If the target marks HP from this attack, they must also mark a Stress.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.