Skip to content

Piranhas

Adversaries Designed by Rafe

Adversary overview

A school of ravenous fish that move as one.

Stat block

Tier
2
Type
Horde
Difficulty
14
HP
6
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
20
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Razor-sharp Teeth
Range: Melee
Damage: 2d8+6
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Horde (2d4+3)

    When the Horde has marked half or more of their Hit Points, their standard attack deals 2d4+3 physical damage instead.

Actions

  • Frenzy
    stress 1

    Target a creature then mark a Stress to target a second creature within Very Close range of the first. Make a single attack roll. Targets that the attack roll succeeds against take 2d4+3 physical damage, or 1d4+1 physical damage if the Piranhas have marked half or more of their HP.

Reactions

  • Blood In the Water
    fear 1

    Once per scene, when a creature that can bleed takes any damage (including the Piranhas) you can spend a Fear to introduce 1d4+1 additional schools of Piranhas at Far range.

  • Thousands of Teeth
    fear 1

    If the Piranhas fail an attack roll against a target, you can spend a Fear to force the target mark a Stress.

Motives & tactics

Consume Endless Hunger Frenzy

Experiences

Piranhas

Tier 2 horde (8/HP)

A school of ravenous fish that move as one.

Motives & Tactics: Consume, Endless Hunger, Frenzy

Difficulty: 14 | Thresholds: 12/20 | HP: 6 | Stress: 3

ATK: +1 | Razor-sharp Teeth: Melee | 2d8+6 Physical

Experience: —

HP:

STRESS:

Features

Horde (2d4+3) - Passive: When the Horde has marked half or more of their Hit Points, their standard attack deals 2d4+3 physical damage instead.
Frenzy - Action: Target a creature then mark a Stress to target a second creature within Very Close range of the first. Make a single attack roll. Targets that the attack roll succeeds against take 2d4+3 physical damage, or 1d4+1 physical damage if the Piranhas have marked half or more of their HP.
Blood In the Water - Reaction: Once per scene, when a creature that can bleed takes any damage (including the Piranhas) you can spend a Fear to introduce 1d4+1 additional schools of Piranhas at Far range.
Thousands of Teeth - Reaction: If the Piranhas fail an attack roll against a target, you can spend a Fear to force the target mark a Stress.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.