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The Ghostlight Locomotive

Adversary overview

A spectral, possessed train.

The Ghostlight Express is a spectral train that ferries souls from the mortal realms into Druskenvald and beyond.

Stat block

Tier
2
Type
Bruiser
Difficulty
14
HP
8
Stress
4
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
13
Major Damage — Mark 2 HP Major
Mark 2 HP
24
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Rail Slam
Range: Very Close
Damage: 2d12+3
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Haunting Whistle
    fear 2

    The locomotive blows its wailing steam whistle. Knowledge Reaction Roll DC 13, one creature within Far range. Failure: 1d8 magic damage, and the target has the Vulnerable condition until the end of its next turn.nnFailure or Success: The locomotive canu2019t take this action again until the start of its next spotlight.

Actions

  • Ghostly Rails
    stress 1

    The locomotive moves up to Far range in a straight line without provoking Opportunity Attacks. Every creature it passes has the Restrained condition (escape Strength DC 14) from the spectral rails.

  • Spectral Exhaust
    fear 1

    Instinct Reaction roll: DC 13, each creature in a Far range cone. Failure: (2d6) Necrotic damage. Success: Half damage.

Reactions

  • Crooked Switch

    (1/day) When the Ghostlight is down to 3 HP, it can be spotlighted up to 2 times per GM spotlight. Spend Fear as normal to spotlight.

Motives & tactics

Bind unwitting creatures to itself and impose Vulnerability.

Experiences

The Ghostlight Locomotive

Tier 2 bruiser

A spectral, possessed train.

Motives & Tactics: Bind unwitting creatures to itself and impose Vulnerability.

Difficulty: 14 | Thresholds: 13/24 | HP: 8 | Stress: 4

ATK: +3 | Rail Slam: Very Close | 2d12+3 Physical

Experience:

HP:

STRESS:

Features

Ghostly Rails - Action: The locomotive moves up to Far range in a straight line without provoking Opportunity Attacks. Every creature it passes has the Restrained condition (escape Strength DC 14) from the spectral rails.
Spectral Exhaust - Action: Instinct Reaction roll: DC 13, each creature in a Far range cone. Failure: (2d6) Necrotic damage. Success: Half damage.
Haunting Whistle - Passive: The locomotive blows its wailing steam whistle. Knowledge Reaction Roll DC 13, one creature within Far range. Failure: 1d8 magic damage, and the target has the Vulnerable condition until the end of its next turn.nnFailure or Success: The locomotive canu2019t take this action again until the start of its next spotlight.
Crooked Switch - Reaction: (1/day) When the Ghostlight is down to 3 HP, it can be spotlighted up to 2 times per GM spotlight. Spend Fear as normal to spotlight.

Discussion

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