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Dark Eco Fragment

Consumables Designed by ZioPrimar

At a glance

Rarity
Uncommon
Usage / timing
Stack limit
5

Effect

Make a PRESENCE (25) reaction roll. On a failure, mark 1d4 Stress. Then, choose one of the following: • Corrupt Minds: Gain a +5 bonus on your next PRESENCE action or reaction roll. • Dark Prowess: Your Fear dice becomes a d20 on your next action roll. • Necrotic Damage: Make a FINESSE roll to throw it to a group of adversaries within Far range. Targets you succeed against take 2d10 magic damage and mark 1 Stress. The GM gains 1 Fear.

Usage notes

Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.

About this consumable

Equipment

Dark Eco Fragment

Uncommon

Make a PRESENCE (25) reaction roll. On a failure, mark 1d4 Stress. Then, choose one of the following: • Corrupt Minds: Gain a +5 bonus on your next PRESENCE action or reaction roll. • Dark Prowess: Your Fear dice becomes a d20 on your next action roll. • Necrotic Damage: Make a FINESSE roll to throw it to a group of adversaries within Far range. Targets you succeed against take 2d10 magic damage and mark 1 Stress. The GM gains 1 Fear.
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