Generated by Rank Math SEO, this is an llms.txt file designed to help LLMs better understand and index this website. # Heart of Daggers: We are the Daggerheart Platform. Build encounters, create Daggerheart Characters and manage your campaigns using our industry-leading tools. ## Sitemaps [XML Sitemap](https://heartofdaggers.com/sitemap_index.xml): Includes all crawlable and indexable pages. ## Products - [The Guide to Arazo’s Artifacts](https://heartofdaggers.com/products/the-guide-to-arazos-artifacts/): The Guide to Arazo's Artifacts covers twenty-seven magic items, a new type of loot for Daggerheart™ that is designed to scale with characters from the lowest levels all the way to level ten. The Guide not only includes the cards for print-and-play use, but also additional lore on each magic item along with both Discovery questions (for when an item is discovered) and Bearer questions (once the magic item has been used for a while) to encourage the players and GM to build the story of the magic item together. - [Realms of Agregor – Ancestries & Species](https://heartofdaggers.com/products/realms-of-agregor-ancestries-species/): Included are: - [VTT Tokens: The Animal Bundle](https://heartofdaggers.com/products/vtt-tokens-the-animal-bundle/): This bundle contains packs 1,2 and 3 of the VTT animal set for a total of 36 animal based Virtual Table Top Tokens, and 2 bonus tokens for a total of 38. - [Book of Beasts: Adversaries](https://heartofdaggers.com/products/book-of-beasts/): 20 new Daggerheart-compatible adversaries for all four tiers of play! - [VTT Tokens Pack #3](https://heartofdaggers.com/products/vtt-tokens-pack-3/): This pack contains 12 mostly-water-based animal Virtual Table Top Tokens. - [Familiar Realms – Map Pack](https://heartofdaggers.com/products/familiar-realms-map-pack/): This was originally a recreation and slight reimagining of the Sword Coast region closest to Neverwinter, as seen in the Lost Mines of Phandelver and Dragon of Icespire Peak starter adventures for DnD. But we're playing Daggerheart over here, not DnD, so this is an unlabeled map pack that you can use for any campaign or adventure you choose. It would also be great for any adaptations of those previously mentioned adventures into the Daggerheart rules set. - [The Secret Casbah](https://heartofdaggers.com/products/the-secret-casbah/): A legendary thief. Lost treasures. A secret fortress in the desert. - [The Broodmother’s Feast](https://heartofdaggers.com/products/the-broodmothers-feast/): An introductory Daggerheart adventure for 3–5 players, in which the party must escape a cave infested with spiders and goblin cultists of the Broodmother. - [Brass Heart + Sick Of Body And Mind – a lvl 3 and 4 Grimdark Adventure (English + French)](https://heartofdaggers.com/products/brass-heart-sick-of-body-and-mind-a-lvl-3-and-4-grimdark-adventure-english-french/): “Brass Heart” is a Daggerheart adventure designed for a Grimdark setting for 3 to 5 Tier 2 characters. It is a linear adventure focused on combat and a dark atmosphere, making numerous references to the famous video game franchise that inspired that campaign frame. In summary, it is an open-air dungeon featuring moral choices where the players will have to face the injustice of the lady of these lands. - [Glasswork Hollow | Environments & Encounters](https://heartofdaggers.com/products/glasswork-hollow-environments-encounters/): On the north side of the river, shaped between Greyhook and Scholar's Enclave, the Glasswork Hollow provides the kindling to fuel Ardenfell's creative spirit. Renowned throughout the region, the artisans here seem to move with a singular focus; their minds clearly back at their kiln and hard at work regardless of where you find them. In the shadow of the more entertaining Floating Market, its winding streets are lined with row homes and workshops, making an already disorienting neighborhood all the more difficult for non-locals to navigate. - [Shift Weapons](https://heartofdaggers.com/products/shift-weapons/): I’m just making this because certain dark and gothic monster hunting Daggerheart campaign frames seemed to be missing - [VTT Tokens Pack #2](https://heartofdaggers.com/products/vtt-tokens-pack-2/): This pack contains 12 winged animal Virtual Table Top Tokens. - [Fateweaver’s Guide to the Realms Beyond](https://heartofdaggers.com/products/fateweavers-guide-to-the-realms-beyond/): The foundations of reality are a paper house built upon a blank page. In the Mortal Realm, magic is a part of daily life. Mortals are part of religious communities offering prayers to Matthias (the Pope of Hope), Kazule (Overseer of Fear) and the rest of the pantheon believing these divinities brought peace to a dysfunctional universe. But behind the golden gates of the Hallows Above, the cosmic threads are beginning to fray. - [City of the Black Rose: A Horror Noir Campaign Frame](https://heartofdaggers.com/products/city-of-the-black-rose-a-horror-noir-campaign-frame/): A gothic horror campaign frame for unforgettable games! - [Beastfeast Cookbook](https://heartofdaggers.com/products/beastfeast-cookbook/): Empty cookbook I made for my group's Beastfeast game. First half is pages for recipes and the second half is an ingredient tracker, I think all the categories in there are self explanatory except "INVENTORY", that one we use to keep track who has which item. - [Sick Of Body And Mind – a Grimdark Adventure (English + French)](https://heartofdaggers.com/products/sick-of-body-and-mind-a-grimdark-adventure-english-french/): “Sick in Body and Mind” is a Daggerheart adventure intended for a Grimdark campaign for 3 to 5 Tier 2 characters. Ideally, this adventure is played at Level 4 (the difficulty is calculated for this Level) and allows the party to advance to Tier 3, while reaching a milestone in their progression: finding a way to survive against the Shadow. - [Expendable Extras: Volume 1](https://heartofdaggers.com/products/expendable-extras-volume-1/): This pack contains character art and descriptions so that when you're in a bind and need a NPC in a hurry, you always have one to hand. Each Character comes with a name, summary, outlook, known affiliations, goals and even a secret or two. - [Expendable Extras: Sketch Book](https://heartofdaggers.com/products/expendable-extras-sketch-book/): This pack contains character art and descriptions so that when you're in a bind and need a NPC in a hurry, you always have one to hand. Each Character comes with a name, summary, outlook, known affiliations, goals and even a secret or two. - [Abstract Environments](https://heartofdaggers.com/products/abstract-environments/): SOME OF THE ENVIRONMENTS IN DAGGERHEART, LIKE AMBUSHED, ARE NOT TIED TO A SPECIFIC LOCATION, BUT REPRESENT A SCENARIO THAT CAN BE PRIMED FOR INTERESTING MECHANICS TO IMPACT THE STORY AND GAME PLAY. THESE ENVIRONMENTS ARE MEANT TO FACILITATE THOSE MOMENTS. - [The Grand Chessboard — Campaign Frame for Daggerheart](https://heartofdaggers.com/products/the-grand-chessboard-campaign-frame-for-daggerheart/): In a wild and feudal land where neighboring realms dare not tread, the world is shaped by the unseen feuds of Lesser Gods. These capricious, local, and sometimes grotesque Deities extend their grip across fragmented Fiefdoms, bestowing their blessing in the form of Favors or striking mortals with absurd decrees. - [FR – Le Grand Échiquier – Cadre de campagne pour Daggerheart](https://heartofdaggers.com/products/fr-le-grand-echiquier-cadre-de-campagne-pour-daggerheart/): Dans une contrée sauvage et féodale où les royaumes voisins n'osent s'aventurer, le monde est façonné par les querelles invisibles des Petits Dieux. Ces Divinités capricieuses, locales et parfois grotesques étendent leur emprise sur des Fiefs morcelés, accordant leur bénédiction sous forme de Faveurs ou frappant les mortels de décrets absurdes. - [Everlasting Maelstrom – Daggerheart™ Compatible](https://heartofdaggers.com/products/everlasting-maelstrom-daggerheart-compatible/): In this bundle, you’ll find Environments and Adversaries built entirely around water regions and the sea. We wanted to create a setting where unpredictable waters, underwater locations and their inhabitants come together to bring new challenges and possibilities to your table. - [Adversary Variety Pack](https://heartofdaggers.com/products/adversary-variety-pack/): Martial, Undead, and Demonic Adversaries bundled together at a discount, 180 adversary statblocks in total. - [Demonic Adversaries](https://heartofdaggers.com/products/demonic-adversaries/): Demonic Adversaries adds 60 new Daggerheart-compatible statblocks to your repertoire of demons and devils, plus cultists, infernal beasts, and all manner of hellish creature. - [Player Class Pack : Wizard](https://heartofdaggers.com/products/player-class-pack-wizard/): Everything required to build and evolve your Wizard in Daggerheart is centralized in one easy-to-use text-only PDF-file! - [Player Class Pack : Rogue](https://heartofdaggers.com/products/player-class-pack-rogue/): Everything required to build and evolve your Rogue in Daggerheart is centralized in one easy-to-use text-only PDF-file! - [Bandit class – a lazy fix for a non-issue (EN+FR)](https://heartofdaggers.com/products/bandit-class-a-lazy-fix-for-a-non-issue/): Bandit Class - a lazy fix for a non-issue. - [Vault of Ages – Volume 4](https://heartofdaggers.com/products/vault-of-ages-volume-4/): Now opening its fourth chamber, you'll find another batch of magic items, new optional rules, and more! - [Player Class Pack : Warrior](https://heartofdaggers.com/products/player-class-pack-warrior/): Everything required to build and evolve your Warrior in Daggerheart is centralized in one easy-to-use text-only PDF-file! - [Daggerheart Adversary Tracking Sheets including a digital app](https://heartofdaggers.com/products/daggerheart-adversary-tracking-sheets-including-a-digital-app/): Daggerheart Adversary Tracker Sheets - [Daggerheart Digital Design Stamps for Adversary Stats | HP and Stress Tracker](https://heartofdaggers.com/products/daggerheart-digital-design-stamps-for-adversary-stats-hp-and-stress-tracker/): This is just a collection of DIGITAL FILES so you can order your own custom stamp from one of your local suppliers. - [Daggerheart GM Screen Inserts](https://heartofdaggers.com/products/daggerheart-gm-screen-inserts/): Designed for fast-paced, fiction-first play, this screen features everything you need at your fingertips: - [Daggerheart Distance Ruler SVG](https://heartofdaggers.com/products/daggerheart-distance-ruler-svg/): 🗡💜THIS IS THE SVG FILE ONLY!🗡💜 - [Daggerheart Player Resource Trackers SVG Files](https://heartofdaggers.com/products/daggerheart-player-resource-trackers-svg-files/): 🗡💜THIS IS THE SVG FILE ONLY!🗡💜 - [VTT Tokens Pack #1](https://heartofdaggers.com/products/vtt-tokens-pack-1/): This pack contains 12 ground animal Virtual Table Top Tokens. - [Artist + Cultivator Bundle](https://heartofdaggers.com/products/artist-cultivator-bundle/): This product is a bundle of the Artist and the Cultivator classes. - [Cultivator Class](https://heartofdaggers.com/products/cultivator-class/): Cultivators are researchers who cultivate strange plants, unusual insects and other living specimens within their Vivarium, combining careful study with constant experimentation. They approach every challenge with curiosity, preparation and a willingness to try something unexpected. - [Artist Class](https://heartofdaggers.com/products/artist-class/): Artists are virtuosos of color and expression, painting with different shades of magic that they translate into beauty with a lot of creativity. Their versatile style allows them to adapt to the moment and each stroke of their brush is traced with perfect harmony. Artists flow between different roles with grace, elegance and flair. - [Bergamot Oil](https://heartofdaggers.com/products/bergamot-oil/): Consumable - Rare - [Some of the Daryls I’ve Known – Issue 1](https://heartofdaggers.com/products/some-of-the-daryls-ive-known-issue-1/): You know when That One Guy steals the show and becomes the NPC your players talk about after the campaign is over? - [Generic Adversary Cards](https://heartofdaggers.com/products/generic-adversary-cards/): I'm a fairly improvisational game master, and while I can guess where things might go, they can very easily head in a wholly different direction from what I've prepared. - [Atlas of Adventure, Vol. 1](https://heartofdaggers.com/products/atlas-of-adventure-vol-1/): Created by 3x gold ENNIE award winner Mike Underwood, Additional Designer on the Daggerheart core rulebook! Mike was also co-writer of the Daggerheart homebrew kit, contributor to campaign frames Five Banners Burning and Colossus of the Drylands, and designer on the Quickstart Adventure and Marauders of Windfall. Mike is Lead Designer on the forthcoming Dungeons of Drakkenheim: Daggerheart Campaign Guide from Ghostfire Gaming. - [SANS PEUR 1+2](https://heartofdaggers.com/products/sans-peur-12/): Sans Peur vol.1 et vol 2 ensemble: chacun double vos options pour la création de personnage avec 18 sous-classes supplémentaires hautes en couleur dans chaque pdf! Distinctes dans leur saveur, équilibrées et fidèles aux principes mis en avant par le jeu, elles stimuleront votre imagination que ce soit pour votre première partie ou parce que vous avez déjà essayé toutes celles du livre de base. - [The Dragon’s Vault](https://heartofdaggers.com/products/the-dragons-vault/): Welcome to the Dragon's Vault a grand repository of artifacts, spells, and creatures gathered from many years, and curated by many fine members of the community. The Dragon's Vault is a community project, bringing together over a dozen members of the Daggerheart community to produce a book full of new content for you to include in your Daggerheart campaigns. - [SANS PEUR Vol. 2](https://heartofdaggers.com/products/sans-peur-vol-2/): Sans Peur vol.2 double vos options pour la création de personnage avec 18 sous-classes supplémentaires hautes en couleur ! Distinctes dans leur saveur, équilibrées et fidèles aux principes mis en avant par le jeu, elles stimuleront votre imagination que ce soit pour votre première partie ou parce que vous avez déjà essayé toutes celles du livre de base. - [Seven Paths Beyond: A Collaboration Daggerheart Class Bundle](https://heartofdaggers.com/products/seven-paths-beyond-a-collaboration-daggerheart-class-bundle/): Seven new classes. Seven new ways to approach adventure. This is a collaborative Daggerheart class bundle from Faidwen Homebrewery, bringing together the Alchemist, Daredevil, Duelist, Marshal, Sapper, Thaumaturge, and Wayfarer. Each class combines core Daggerheart domains with community-created domains to explore character fantasies, tactical roles, and storytelling styles beyond those found in the core classes. - [Mirage Domain](https://heartofdaggers.com/products/mirage-domain/): The Mirage Domain is a complete homebrew domain for Daggerheart, built around illusion, altered perception, fractured time, impossible scale, and battlefield misdirection. Designed for players who want to change the shape of an encounter without relying only on damage, Mirage gives characters the power to bend what enemies see, where they think they are, how far they believe they must travel, and when they think an action has happened. - [Wayfarer Class](https://heartofdaggers.com/products/wayfarer-class/): The shortest distance between two places is only a straight line if you believe the world has to make sense. The Wayfarer is a new Daggerheart class from Faidwen Homebrewery for players who want to manipulate movement, distance, positioning, and impossible routes. Combining the Mirage and Liberty domains, Wayfarers establish supernatural Waypoints and use them to connect places that should never have been connected at all. The Wayfarer is not simply a teleporting spellcaster. Its identity is built around establishing routes and then allowing the entire party to take advantage of those connections. A battlefield, prison, ruin, city, or wilderness becomes something different once a Wayfarer has begun mapping the roads nobody else can see. There is always another path. You just have to find it! - [Thaumaturge Class](https://heartofdaggers.com/products/thaumaturge-class/): Silver for the werewolf. Salt for the restless dead. A broken chain for the tyrant. And when the old stories fail, invent something better. The Thaumaturge is a new Daggerheart class from Faidwen Homebrewery inspired by occult investigators, monster hunters, folk traditions, strange superstitions, and heroes who survive the supernatural because they always seem to have exactly the wrong object in exactly the right situation. Combining the Wonder and Blade domains, the Thaumaturge carries a constantly changing collection of esoterica. They uncover strange truths about supernatural phenomena, while discovering a creature's weakness or improvise when no obvious weakness exists. The Thaumaturge is for players who love investigation, folklore, eccentric preparation, martial combat, and creative explanations. You do not need to understand the impossible. You only need to know what hurts it! - [Sapper Class](https://heartofdaggers.com/products/sapper-class/): Every wall has a weak point. Every defense has an opening. Someone simply has to find it. The Sapper is a new Daggerheart class from Faidwen Homebrewery for players who want field engineering, breaching, tactical problem-solving, and battlefield access. Combining the Tech and Liberty domains, the Sapper identifies an Objective, studies how the party interacts with it, and builds until previously protected routes and vulnerabilities can be exploited. A Sapper's Objective might be an armored monster, sealed gate, defensive emplacement, arcane mechanism, collapsing structure, or enemy-held position. Their job is not merely to destroy obstacles. It is to make sure those obstacles stop controlling the battlefield. When everyone else sees a barrier, the Sapper sees a problem that has not been solved yet! ## Support Articles - [Getting Started: Encounters](https://heartofdaggers.com/support-articles/getting-started-encounters/): The Heart of Daggers Encounter Manager is a completely free encounter builder and tracker designed specifically for Daggerheart. - [Royalty & Revenue Splits](https://heartofdaggers.com/support-articles/royalty-revenue-splits/): Collaborating on a product? Heart of Daggers makes it easy to automatically split creator revenue between everyone involved, without needing to manually calculate or redistribute payments after each sale. - [Getting Started: Hex Crawl](https://heartofdaggers.com/support-articles/getting-started-hex-crawl/): The Heart of Daggers Hex Crawl tool lets you build, explore, and run interactive overland maps directly alongside your campaign. - [Best Seller Badges](https://heartofdaggers.com/support-articles/best-seller-badges/): Best Seller badges are a simple way of celebrating products that have reached major sales milestones on the Heart of Daggers Marketplace. - [Platform Sales](https://heartofdaggers.com/support-articles/platform-sales/): Platform Sales are coordinated marketplace-wide promotions designed to bring more attention to creators and their products across Heart of Daggers. - [Product Connections](https://heartofdaggers.com/support-articles/product-connections/): Product Connections is a feature we’ve already designed, built, and tested internally - and from a technical standpoint, it works exactly as intended. - [Void Content & SRD Limitations](https://heartofdaggers.com/support-articles/void-content-srd-limitations/): We occasionally get questions about Void-related material – things like the Dread Domains, Blood Hunter class and other concepts tied to that space in Daggerheart. - [Can I remove or unpublish a product after listing it?](https://heartofdaggers.com/support-articles/can-i-remove-or-unpublish-a-product-after-listing-it/): Yes, you can remove or unpublish your product at any time: - [How do I respond to refund requests or customer complaints?](https://heartofdaggers.com/support-articles/how-do-i-respond-to-refund-requests-or-customer-complaints/): If a customer reports an issue with your product: - [Payments, fees, and your earnings](https://heartofdaggers.com/support-articles/what-fees-and-commissions-are-deducted-from-sales/): Heart of Daggers keeps everything transparent. Below is every fee involved in a sale and exactly who pays it. - [When and how do I get paid?](https://heartofdaggers.com/support-articles/when-and-how-do-i-get-paid/): Creator payouts are processed every 14 days. - [What file formats and size limits are accepted?](https://heartofdaggers.com/support-articles/what-file-formats-and-size-limits-are-accepted/): Heart of Daggers supports a variety of common file formats to ensure the best experience for both creators and customers. - [Where Can I Find My Previous Orders and Downloads?](https://heartofdaggers.com/support-articles/where-can-i-find-my-previous-orders-and-downloads/): To access your previous orders and downloads: - [What Should I Do If My File Is Missing, Corrupted, or Won’t Open?](https://heartofdaggers.com/support-articles/what-should-i-do-if-my-file-is-missing-corrupted-or-wont-open/): If you experience issues accessing your purchased digital file, please try the following steps: - [How Do I Report a Product or Creator for Inappropriate Content or Copyright Violation?](https://heartofdaggers.com/support-articles/how-do-i-report-a-product-or-creator-for-inappropriate-content-or-copyright-violation/): If you encounter content that you believe is inappropriate or infringes upon intellectual property rights, please report it to us. You can do so by contacting support@heartofdaggers.com with details of the issue. - [Can I Leave a Review for a Product?](https://heartofdaggers.com/support-articles/can-i-leave-a-review-for-a-product/): Absolutely! After participating in a session or purchasing a product, you can leave a review and rate your experience. This feedback helps other users make informed decisions and supports our community of creators. - [Is My Payment and Personal Information Secure?](https://heartofdaggers.com/support-articles/is-my-payment-and-personal-information-secure/): Yes, your security is a top priority. Heart of Daggers processes payments through trusted third-party providers, ensuring that your payment information is handled securely. We do not store or have access to your full payment details. - [Can I request a refund for a digital product?](https://heartofdaggers.com/support-articles/can-i-request-a-refund-for-a-digital-product/): Due to the immediate delivery nature of digital products, refunds are generally not offered. However, exceptions are made in specific circumstances: ## Topics - [Loot Generator Question](https://heartofdaggers.com/forum/adversaries-encounters/loot-generator-question/): How do I figure out what the generator is using? Is it using Hope & Fear too? What about purchases? - [CUSTOM campaign frames + Stories](https://heartofdaggers.com/forum/campaign-frames/custom-campaign-frames-stories/): I’d love to start a discussion on custom campaign frames, currently I have two separate ideas. One is about 3/4 of the way developed the other one is simply a sentence. - [Guns in Colossus of the Drylands](https://heartofdaggers.com/forum/general/guns-in-colossus-of-the-drylands/): Not sure if this is the right place, but I am trying to play around with a ranger build in the character creator and I can't seem to add any guns, despite being in the Colossus of the Drylands campaign frame. Is there something I need to toggle? - [Can anyone Help with missing Homebrew community?](https://heartofdaggers.com/forum/daggerheart-homebrew/can-anyone-help-with-missing-homebrew-community/): So Im making a community for my game and Ive remade it twice. I kept it private, but its still not showing up under my HB? is there a reason to this? - [Can we develop the Notes and Lore Section?](https://heartofdaggers.com/forum/resources-tools/can-we-develop-the-notes-and-lore-section/): I would love to move off paid services for worldbuilding and managing notes, lore and background information. It would be great to develop this notes section with links from one note to another. That is my biggest thing. Something like @Dusklight and this links to your note on that location? Is that something otheres would like and is that possbile to develop on this platform? - [Wrong Recall Costs for Warlock Abilities](https://heartofdaggers.com/forum/general/wrong-recall-costs-for-warlock-abilities/): Per Hope and Fear Recall cost for spectral mist is 0, and chains of affliction is 2. - [Pistolheart – breacher mastery feature](https://heartofdaggers.com/forum/rules-mechanics/pistolheart-breacher-mastery-feature/): Hi! I bought Pistolheart and was scrolling through the classes. They seems to be fun, but I have a doubt: the mastery feature of the Breacher called "Steel Horse" mention that you can Charge without making a Strength roll but I can't find anywhere a rule about charging and doing a Strenght roll, so I wonder if it is a mistake or if there's something I am missing. - [4 players wanted](https://heartofdaggers.com/forum/looking-for-group/4-players-wanted/): I'm looking to GM for 3 to 5 players on a semi regular basis. I am in the US in the MST time zone. I am open to almost any campaign frame or idea for a campaign. - [Favor Functionality for Warlock not working properly](https://heartofdaggers.com/forum/general/favor-functionality-for-warlock-not-working-properly/): Hello, - [Multiclassing with Hope and Fear Classes +1 Domain Card Bug](https://heartofdaggers.com/forum/general/multiclassing-with-hope-and-fear-classes-1-domain-card-bug/): When multiclassing with the assassin, brawler, witch, or warlock as either the base class or multiclass, with an additional domain card upon level up, choices made in the third domain do not save within the domain card selection in the edit character selection. - [Creating campaign, being a player and joining as a character](https://heartofdaggers.com/forum/campaign-frames/creating-campaign-being-a-player-and-joining-as-a-character/): My DM had mentioned having issues creating a campaign (something about an account) so I set out to do one myself for the group. I was able to produce it and send the link to others which seem to work. For myself, however, I cannot seem to be able to bring my own character in. I could label it as pre-made but it doesn't feel like the same thing (besides the fact that I do not know how different pre-mades are from regular players' characters). Is there a trick I am not aware of? - [Roll Logs](https://heartofdaggers.com/forum/resources-tools/roll-logs/): How can we have a Transparent Roll Log on a Campaign that the Players can see all Player Rolls and GM Rolls - [Multiclass into Homebrew](https://heartofdaggers.com/forum/characters-builds/multiclass-into-homebrew/): Wondering if there is a way to multiclass into homebrew? I see that we can build a character with homebrew, but not multiclassing. May also be obvious, but I haven't figured it out yet, so if possible I would appreciate the info! - [Gunsmoke & Dread — A Free Weird West Cosmic Horror Quickstart for Daggerheart](https://heartofdaggers.com/forum/daggerheart-homebrew/gunsmoke-dread-a-free-weird-west-cosmic-horror-quickstart-for-daggerheart/): A little update from the author of Gunsmoke & Dread. - [Seraph Multiclassing & Prayer Dice](https://heartofdaggers.com/forum/general/seraph-multiclassing-prayer-dice/): When multiclassing into Seraph, the Prayer dice feature is on the sheet, but the roll / re-roll prayer dice is not present wereas if you are Seraph or Seraph and multiclassed +1 this feature remains present. - [Warrior Combat Training](https://heartofdaggers.com/forum/rules-mechanics/warrior-combat-training/): A warrior gets the Combat Training class Feat to ignore burdon when equipping weapons. Can a warrior use a longbow one-handed? - [When and what kind of support for Hope & Fear will be on HOD?](https://heartofdaggers.com/forum/general/when-and-what-kind-of-support-for-hope-fear-will-be-on-hod/): Just some general questions on Hope and Fear content:Will there be any support natively on Heart of Daggers for Hope and Fear?If so, what content will be natively supported and when can we expect to see it? - [the DUEL STAFF](https://heartofdaggers.com/forum/rules-mechanics/the-duel-staff/): Looking at that DUEL STAFF, I see it has a range of FAR. I'm assuming, it's hurlign some type of magical force at the foe? Just confirming... thanks! - [Battle Maps](https://heartofdaggers.com/forum/resources-tools/battle-maps/): I'm looking for anyone with some tips and tricks for digitally painting battle maps. - [Players wanted: Let’s learn together, Sablewood Messengers](https://heartofdaggers.com/forum/looking-for-group/players-wanted-lets-learn-together-sablewood-messengers/): Wanting to play and learn Daggerheart, I’ve nought and read most of the book and I’ve DMed 5.5e with family (mostly kids games) but want to learn the new system with some people. I’ll DM if anyone wants to play and learn, no cost, just looking for fun and potential players to keep for building our own adventure world. - [[CLOSED] Looking for 1-2 new players for an on-going campaign](https://heartofdaggers.com/forum/looking-for-group/looking-for-1-2-new-players-for-an-on-going-campaign/): I run an online Daggerheart campaign on Fridays (GMT+2) and I'm looking for one or two new people to join us! (I had to remove one player form the game recently because she just didn't show up half the time, and another player let us know they'll be leaving the campaign at some point in August to focus on school) - [Leveling up in Character Creator](https://heartofdaggers.com/forum/general/leveling-up-in-character-creator/): Hello there, It seems I've ran into a little bug when I level up my character and select the increase trait for the 3rd time in tier 2, the increased stats are not calculated into the digital character sheet. They are also not in the PDF. they are listed in the advancement list and in the PDF in the smaller square under the traits it does say +1 - [Using Beast Feast](https://heartofdaggers.com/forum/resources-tools/using-beast-feast/): Do I have to roll " manually" for my ingredients when creating my meal after making a recipe in the HOD sheet? It is asking for my meal value but I am assuming i have to roll...am I missing an automation or should I just roll randomly as per the Beast Feast rules based on the ingredients? - [Adversary Creator no longer allows you to use SRD templates](https://heartofdaggers.com/forum/daggerheart-homebrew/adversary-creator-no-longer-allows-you-to-use-srd-templates/): Anyone know what happened to the ability when creating a homebrew adversary to use either an SRD adversary or the usual stats from the different tiers/ adversary types? It was one of the best features and now I can't find it! - [Marketplace content into Character Creator?](https://heartofdaggers.com/forum/characters-builds/marketplace-content-into-character-creator/): Hello all! :DFrom my understanding, anything within the "homebrew vault" is able to be used in the current rendition of the character creator, which is awesome, but I was frustrated to find there's no easy way (at least that I could find) of using paid content on the character creator. I love supporting creators, and was excited to build some characters from the Pistolheart supplement I bought, as well as the Wonder domain + Enchanter and Stargazer. - [Source for Black Female minis.](https://heartofdaggers.com/forum/general/source-for-black-female-minis/): Running a wierd west daggerheart campaign, but this seems to apply across genres. - [Free RPG day. River environment countdown with combat.](https://heartofdaggers.com/forum/rules-mechanics/free-rpg-day-river-environment-countdown-with-combat/): 1) Combat and countdown are happening at the same time, correct? - [Multiclassing into Druid does not add the Beastform options to the character tracker](https://heartofdaggers.com/forum/general/multiclassing-into-druid-does-not-add-the-beastform-options-to-the-character-tracker/): Again, I want to say that I love your character builder/tracker. However, like the issue when multiclassing into Ranger at level 5, when trying to do this with Druid I also noticed that the Beastform options are not available. As before, if it is possible without too much code work, please make the Beastform options available when multi classing into Druid, as this is another really useful feature. - [Multiclassing into Ranger (Beastbound) does not add the Ranger Companion tracker](https://heartofdaggers.com/forum/general/multiclassing-into-ranger-beastbound-does-not-add-the-ranger-companion-tracker/): First, I want to say I love your character builder/tracker. When multiclassing into Ranger at level 5, I noticed that the Beast Bound Ranger Companion tracker does not become available. Please, if it is possible without too much code work, make this companion tracker available as I love being able to have access to it as it really is a very useful tracking feature. - [Character Concept 5/14: Rhostady Riga](https://heartofdaggers.com/forum/characters-builds/character-concept-5-14-rhostady-riga/): https://heartofdaggers.com/character/df6zrjc0doao/ - [Character Concept 4/14: Kaiwynn Kaskarel](https://heartofdaggers.com/forum/characters-builds/character-concept-4-14-kaiwynn-kaskarel/): https://heartofdaggers.com/character/kaiwyyn-kaskarel/ - [Character Concept 3/14: Bauzarra “Zarra” Rakuppai I](https://heartofdaggers.com/forum/characters-builds/character-concept-3-14-bauzarra-zarra-rakuppai-i/): Arguably the funniest of my concepts, once you get past him being played, theoretically, completely straight. - [Judge my final bosses!](https://heartofdaggers.com/forum/adversaries-encounters/judge-my-final-bosses/): These are meant to be fought and killed one by one until the last two, who are meant to be fought together. - [Character Concept 2/14: Henri Vulcane](https://heartofdaggers.com/forum/characters-builds/character-concept-2-14-henri-vulcane/): Just this guy and I.S.A.A.C. for now, so as not to spam the board. - [Character Concept 1/14: I.S.A.A.C.](https://heartofdaggers.com/forum/characters-builds/character-concept-1-14-i-s-a-a-c/): I.S.A.A.C. is, I believe, the very first Daggerheart character I ever made. I'm nearly certain he's older than Critical Role's official playtest one-shot. It goes without saying he's changed a lot since then. - [Daggerheart stuff](https://heartofdaggers.com/forum/daggerheart-homebrew/daggerheart-stuff/): Here is my latest - [Overview of the Encounters system in HOD](https://heartofdaggers.com/forum/resources-tools/overview-of-the-encounters-system-in-hod/): Newest video is up peeps! - [Here is a neat ” Tracking” countdown to try](https://heartofdaggers.com/forum/resources-tools/here-is-a-neat-tracking-countdown-to-try/): A short little tracker to help inject a little tension when character's are trying to locate someone/something. Narrate the movement up and down the countdown as needed. - [I present to you a well thought out Bozak Draconian for your Dragonlance campaign](https://heartofdaggers.com/forum/daggerheart-homebrew/i-present-to-you-a-well-thought-out-bozak-draconian-for-your-dragonlance-campaign/): For all you Dragonlance lovers out there I present the Daggerheart BOZAK DRACONIAN for your campaigns. - [Unshakable (Firbolg): Trigger per Stress or per Source?](https://heartofdaggers.com/forum/rules-mechanics/unshakable-firbolg-trigger-per-stress-or-per-source/): Unshakable (Firbolg Ancestry): "When you would mark a Stress, roll a d6. On a result of 6, don't mark it." - [Got Multiclass?](https://heartofdaggers.com/forum/characters-builds/got-multiclass/): Hi! Are there any plans to support multiclass characters? - [Putting the scare into a dungeon crawl](https://heartofdaggers.com/forum/environments/putting-the-scare-into-a-dungeon-crawl/): I am about to embark on a very light dungeon crawl in my campaign. It got me thinking.... - [Thoughts on this Wyvern adversary](https://heartofdaggers.com/forum/adversaries-encounters/thoughts-on-this-wyvern-adversary/): Frost Wyvern - [Workshopping your adventures](https://heartofdaggers.com/forum/resources-tools/workshopping-your-adventures/): so Curious..what are you using to prep your sessions. I am using the good ol fashioned Google Docs. - [Cold weather mechanics](https://heartofdaggers.com/forum/rules-mechanics/cold-weather-mechanics/): Has anyone created a system to portray how extreme cold weather could work in a game of Daggerheart? - [How to use the ” Map” feature in the Campaign page](https://heartofdaggers.com/forum/resources-tools/how-to-use-the-map-feature-in-the-campaign-page/): In case you missed this feature on the campaign page.... - [Consumables & Items](https://heartofdaggers.com/forum/daggerheart-homebrew/consumables-items/): Not sure if it's a bug or a missing feature, but when making Consumables or Items, they don't show up on the associated tab they belong to when trying to add items to a character sheet. Alongside that, Items or Consumables in general are not an option when assigning Homebrew items to a campaign. - [a FUN birch forest!](https://heartofdaggers.com/forum/environments/a-fun-birch-forest/): This one is fun..with an option to gather some crafting materials - [How to use Homebrew on Heart of Daggers](https://heartofdaggers.com/forum/resources-tools/how-to-use-homebrew-on-heart-of-daggers/): I made a video showcasing how to use the Heart of Dagger home brew system. I hope this helps anyone who hasn't used it yet and are waiting to jump in. - [A fun abandoned farm](https://heartofdaggers.com/forum/environments/a-fun-abandoned-farm/): I am trying to infuse environments with beneficial perks to the players to encourage interaction versus just bad stuff happening. Here is an abandoned farm I whipped up ## Actual Plays - [Imaginary Play Studios – Realms of Agregor](https://heartofdaggers.com/actual-plays/imaginary-play-studios-realms-of-agregor/): The Realms of Agregor is a high-magic fantasy setting where aetherium crystals power technology, dangerous dungeons are created by meddling gods, and many playable species—including mixed species—live together in a diverse world shaped by custom lore and a living pantheon known as the Host. - [Crônicas de Édelgard](https://heartofdaggers.com/actual-plays/cronicas-de-edelgard/): O Plano Material não é um lugar para os fracos de coração. Édelgard é um mundo de beleza estonteante e contrastes violentos. É uma terra de impérios tradicionais, vales verdejantes resguardados por druidas e ruínas colossais de eras esquecidas que desafiam os céus. Édelgard é um reino próspero, nossa aventura se inicia em 432 D.Q,S. (Depois da Queda de Schkar), sim houve antes uma era de trevas e dominação dos senhores Dragão, que dominavam e subjugavam a todos, e após a resistência de antigos heróis. Mas sob a superfície dessa majestade, Édelgard sangra. Fronteiras outrora seguras agora vacilam diante do avanço de tribos hostis. Monstros que deveriam pertencer apenas aos pesadelos rastejam por florestas antigas, e as sombras sussurram sobre segredos heréticos enterrados sob as lajes do tempo, surge um novo culto, o culto a Schkar, seres cruéis que adoram e buscam a volta do Dragão Ancião - [The Delian Company](https://heartofdaggers.com/actual-plays/the-delian-company/): This is our Actual Play of Daggerheart using the Five Banners Burning framework! We follow the exploits and adventures of The Delian Company, an infamous and elite band of mercenaries who lost many of their number in the recent war which completely changed the face of the continent, Althas. The players act as officers of the company, guiding it and supporting their Commander to keep the Company afloat but also, to get paid. - [Tierra Del Encanto](https://heartofdaggers.com/actual-plays/tierra-del-encanto/): Bienvenidos to Cali, Colombia, the Salsa Capital of the World! You and your friends have come to the Festival Mundial de la Salsa for the food, the music, the dancing, and an experience you’ll never forget. Unfortunately, neither will the local authorities. Because somewhere between the opening dance and the final competition, someone steals the festival’s grand prize and our heroes just might be the only people who can get it back. - [Kronikolo](https://heartofdaggers.com/actual-plays/kronikolo/): Five years after an eldritch cataclysm shattered the Isles of Oro, foreign empires and creeping void-horrors now vie for control of a fractured nation. Armed with your Ankh Bracer in Kronikolo, your choices will ultimately tip the balance of power and forge a new history. - [In the Dark](https://heartofdaggers.com/actual-plays/in-the-dark/): Clare View Point is a small town kept alive by the highway that runs next to it, but it is the perfect out of the way place for some supernaturals. The Gale Concilium has been here since the town was founded molding and shaping it for the needs of those under its protection. But lately things have been feeling a little tense as if a storm is on the horizon... - [Theater of the Mindset](https://heartofdaggers.com/actual-plays/theater-of-the-mindset/): TotM is a show combining collaborative, character driven storytelling in a modern high fantasy setting with audio drama production quality. A mixed table of mild mannered TTRPG players and unmanageable improvisers bring balanced humor seasoned with imbalanced results. - [Biggie Smalls For Hire](https://heartofdaggers.com/actual-plays/biggie-smalls-for-hire/): A Daggerheart campaign ran by a gaming Youtuber known as Radioblade, Biggie Smalls For Hire is a comedic actual play show, which follows Radioblade trying to teach a group of his friends the ropes of Daggerheart's unique mechanics. - [Oathborne – German actual play](https://heartofdaggers.com/actual-plays/oathborne-german-actual-play/): The gods have fallen long ago to save the people of Gremora. But it is now that the dark powers rise in the Darkness of the Gram forest. You can expect a world full of folklore, mystery an perilous adventure. - [Richard and Karl Play Daggerheart](https://heartofdaggers.com/actual-plays/richard-and-karl-play-daggerheart/): In each episode, Richard and Karl bring the world of Daggerheart to life through immersive gameplay, then break it down behind the screen. After the dice settle, they dive into what worked, what didn’t, and how to run it better—sharing insights, tips, and lessons for both new and veteran Game Masters. Whether you're here for the story or the strategy, this podcast is your companion for mastering the heart of Daggerheart. - [Contos de Tumar](https://heartofdaggers.com/actual-plays/contos-de-tumar/): Contos de Tumar is a Brazilian Daggerheart Actual Play focused on storytelling that follows the four heroes: Kelsier, Malvek, Naví and Oberon, on their adventure through Tumar. Tumar is a world created from the ground by me, the GM, inspired by Exandria, Middle-Earth, Tachaora, Toril and Tumiun. Tumar is a world circled by the "Falls of the World", a set of waterfalls that surround the entire world falling into the unknown. No one knows what is beyond the mists that the waterfalls create. No one ever came back from them. - [The 4th Betrayal](https://heartofdaggers.com/actual-plays/the-4th-betrayal/): Decades ago, Rodrigo Frostfire & a band of explorers travelled to the top of the world & found the remains of The World Bridge, an ancient device that could open a gate to the realm above. When they foolishly tried to use the device it caused a pillar of chaotic energy to explode into the air higher than the eye could see. In the 70 years since Rodrigo has traveled the world gathering & recruiting those that can help figure out how to contain, what he now calls, The Perilous Tower. Rodrigo spends his days recruiting more & more people to join him at top of the world to help solve the mystery of the tower. In his travels, Rodrigo has met & befriended many people. Our player characters being among those he calls his dearest friends. Likewise, Trixibelle Locke, a frequent traveling companion of Rodrigo, has become a close figure in our player characters’ lives throughout her years working to restore Tower City and traveling the continent. Recently, Rodrigo has come to our characters with grave news. An accident befell Trixibelle and she became lost in swirling unknown beyond The Perilous Tower. - [Roots and Daggers](https://heartofdaggers.com/actual-plays/roots-and-daggers/): Our main group of heroes have just graduated the hero course. They have grouped up together to face the job of being a hero in the world of Soltherra. But they are ranked last place…200/200th place. The must find away to prove there worth before the grand ascendance. Where the winner will get to make a wish from the eternal flame! But the job of a hero may not be what it seems. Though touched by the light and given such wonderful gifts. Join our group of heroes to find out what the secrets the world of Soltherra holds. - [Burned Hope](https://heartofdaggers.com/actual-plays/burned-hope/): "We were greedy, but that was our downfall. We dug deep into the earth and scored its every surface for as much as we could squeeze out of it. While we pillaged the earth they slept below, they dreamed of revenge and of ending the disease of humanity. We brought the dragons back to this world, and the brimstone and death they rained upon us.” - [Sirens of Sundown](https://heartofdaggers.com/actual-plays/sirens-of-sundown/): A colossal tale that follows a band of three sisters who travel the Drylands performing their captivating music, hunting monsters the size of mountains, and turning heads along the way. Even in the throes of adventure, they always make time to follow their golden rule: pleasure before business. - [Late Knight Rollers](https://heartofdaggers.com/actual-plays/late-knight-rollers/): Late Knight Rollers is a TTRPG podcast, largely following the Daggerheart mechanic for our main campaign. - [Tales of Collide](https://heartofdaggers.com/actual-plays/tales-of-collide/): Tales of Collide is an urban fantasy improvised actual play comedy podcast. (Wow a lot of words) - [Group Action Roll: Oathfyre](https://heartofdaggers.com/actual-plays/group-action-roll-oathfyre/): Group Action Roll: Oathfyre is a cinematic Daggerheart actual play set in the original fantasy world of Aer’yndor, twenty years after a divine catastrophe known as the Shattering remade the world. - [The Dice Rolleth](https://heartofdaggers.com/actual-plays/the-dice-rolleth/): We run a series of mini arcs, in different worlds, and with different GMs. We strongly believe in, and actively encourage, sharing the spotlight by rotating players and GMs, utilising different systems, and collaborating with various game designers. - [Colossus of the Crux](https://heartofdaggers.com/actual-plays/colossus-of-the-crux/): Colossus of the Crux is a new high production science fantasy Actual Play podcast featuring a cowboy, a cyborg, a four meter tall, three-eyed cat and whatever the hell Qualo is. Join reality's most unflappable ship crew as they probably die trying to save the multiverse. This podcast uses the awesome, narrative-forward *Daggerheart* system by *Darrington Press*. - [The Gauntlet](https://heartofdaggers.com/actual-plays/the-gauntlet/): Welcome to The Campaign Frame Gauntlet, a new BladeBound Saga actual play series built to showcase every official Daggerheart Campaign Frame through cinematic, story-driven one-shot adventures. - [Elsolar – Keep on Rolling](https://heartofdaggers.com/actual-plays/elsolar-keep-on-rolling/): Magdala Luder already knew she would die the moment she set foot in Umbra City. Acquitted by the king and appointed a privateer against the Inquisition, she waged a bitter war against the Pantheon and the Cardinals. With her crew and the Ship of Foresight, she stole more and legally murdered more members of the Inquisition than anyone before her. Today, on the third day of the fourth month in the year 1625, is Magdala’s execution. The Inquisition had finally caught her. Elsolar is a Daggerheart campaign in which four would-be buccaneers stand up against the Inquisition’s regime to gain fame and fortune. The group is Game Mastered by a trained improviser called Paul Cossmer. - [Concentration Required Presents! | The Utopia](https://heartofdaggers.com/actual-plays/concentration-required-presents-the-utopia/): Concentration Required Presents: The Utopia - [Fumblelore](https://heartofdaggers.com/actual-plays/fumblelore/): Fumblelore is a cinematic, family-friendly, TTRPG actual play podcast where a Dad and his kids explore vast, imagined worlds - and occasionally trip over the rules along the way. - [The Arcane Frequency](https://heartofdaggers.com/actual-plays/the-arcane-frequency/): The Arcane Frequency is a family-friendly TTRPG actual play podcast that tells anthological stories every season. All of our stories take place in the fantasy world of Feloria, but we bounce between different eras, genres, characters, and game systems between seasons. - [Role of the Dice](https://heartofdaggers.com/actual-plays/role-of-the-dice-2/): Within the clouds of the Hinterlands drift the Seven Floating Islands. After the explosion of the Great Aetherium Engine, the isles now find the very Aether keeping them aloft is now fracturing their home from within. The New Celestial Star is rippling with chaos, and the line between salvation and annihilation has worn paper-thin. - [HOW’S MY DRIVING?](https://heartofdaggers.com/actual-plays/hows-my-driving/): Under 2 hr one-shot. Three best friends on a road trip quickly veering off course as they're doggedly pursued by a terrifying killer in a sketchy white van. Expect edge-of-your-seat intensity, extraordinary vehicular violence, graphic body horror, and fatal harm to police officers, among other depraved forms of entertainment. The Panic Table presents HOW'S MY DRIVING?, featuring Olympian and Broadway star Laurie Hernandez, internet force of nature Anne Monteverdi, and TPT regular Gina Susanna as Cameron Danger Strittmatter as DM. Based off DNGN Club's incredible Daggerheart Hack, HOW'S MY DRIVING? - [The Veil of Vesir](https://heartofdaggers.com/actual-plays/the-veil-of-vesir/): Come explore a brand new world with our party as Mimic Decision brings you The Veil of Vesir. This long-form campaign is set in the world of Vesir, a war-weary realm having trouble settling into a fragile young peace. Our party will have to navigate the repercussions of the decisions made in the halls of power as they are felt by the world around them, and we'll be asking you to help them! We'll be looking to our audience, both during streams and between, to weigh in and steer the decisions of both the party and GM. Starting from humble beginnings, the party will have to deal with suddenly being thrust into the heart of dealings between the leaders of the nations of Vesir. Join Morella the Fungril Rogue, Tormun the Galapa Seraph, Bhelu the Human... also Seraph, Azaelya the Faun Druid, and Tambid the Simiah Ranger as they are swept up from their everyday lives and onto an adventure with the potential to alter the fate of their world. - [Dungeons & Diners](https://heartofdaggers.com/actual-plays/dungeons-diners/): Welcome to our little slice of life in Valewell Village, where things have been absolutely mundane for quite some time. This was thanks to the Lure, a mysterious object attracting all the monsters across the land to it, located deeeeeeeeep within the Umbral Caves! That all changes when the Lure's power began to fade! Now a group of Exiles (Exiled each for incredibly mundane reasons) are sent into the Umbral Caves to figure it out or die trying. But what started as exile slowly became a delicious adventure of mystery and wonder. Will they find the Lure and fix why it's not working? Or will they simply eat all the monsters along the way? Come join us and find out! - [Rigamaroll](https://heartofdaggers.com/actual-plays/rigamaroll/): We have 6 wonderfully talented players (including Joe Zieja and Crystal Lee - Genshin Impact, Arcane) trying to solve GM Matt Lowe’s (Blood of Zeus, Brooklyn 99…) greatest mysteries in the land of Synthara! - [Soulbound](https://heartofdaggers.com/actual-plays/soulbound/): Soulbound is a campaign set in the Elemental Planes, and inspired by the webcomic Aether Eternius. Follow the new heroes of Embersight on their adventures in a bright and colorful world with darker layers. - [Eleven Foot Pole](https://heartofdaggers.com/actual-plays/eleven-foot-pole/): Eleven Foot Pole is a Daggerheart actual-play set in the world of Exandria. We're running The Treasure Vaults of Zadabad by Carl Bussler, while bringing in elements specific to Exandria. Join us every week for a tale of high adventure! - [The Naturolls](https://heartofdaggers.com/actual-plays/the-naturolls/): The Naturolls has a main conceit - every tale told on the show is a campfire story the heroes are telling each other at the end of their journeys. Because of this, any player can take a turn in the GM seat to tell a story and expand the world (and absolutely mess up the other GMs' plans with unexpected twists and turns). - [Mighty Deeds](https://heartofdaggers.com/actual-plays/mighty-deeds/) - [The Last Arcanist](https://heartofdaggers.com/actual-plays/the-last-arcanist/): The Last Arcanist is a long-form Daggerheart Actual Play Series that premieres every other Thursday at 6:00pm EST/3:00pm PST on YouTube. - [Dagger Heartland](https://heartofdaggers.com/actual-plays/dagger-heartland/): Dagger Heartland is an comedy actual play podcast using Daggerheart, the new tabletop roleplaying game from Darrington Press. Join our four characters as they navigate a world where only the bravest can bring peace to the land. Unfortunately, you're stuck with these guys. We find ourselves in Merica, a continent on the brink of all out war. Five years after the War of 1218, the five nations find themselves wrapped in alliances and rivalries, and one wrong move threatens to topple everything. Using the campaign frame of Five Banners Burning, which is available in the Daggerheart Core Rulebook, our players are citizens of Heartland, located in the center of the vast continent. They'll find themselves caught up in the conflict between nations, while trying to keep the peace in their own backyard. Only the bravest and most cunning of heroes can bring peace back to the land….which is unfortunate because our heroes are neither of those things. Prairie Meeples acknowledges that this podcast is hosted and recorded on traditional lands of Treaty 1 First Nations signatories, the Anishinaabe and the Cree, and on the homelands of the Métis people. - [Tales by Daggerlight](https://heartofdaggers.com/actual-plays/tales-by-daggerlight/): Tales by Daggerlight is a Daggerheart actual-play podcast about identity, legacy, and what rises from the ashes of a failing kingdom. We lean into character-driven drama, Hope vs Fear tension, and a soundscape built to feel like a cinematic home game. Seven long-time GMs and storytellers step into Virelia, a realm where the king is dying, factions are circling, and every choice leaves a mark. Our table blends home-game chaos, character-first storytelling, and polished sound to bring Daggerheart to life. - [Bitten](https://heartofdaggers.com/actual-plays/bitten/) - [Bloodstone](https://heartofdaggers.com/actual-plays/bloodstone/): When Count Dracula’s grief curdles into obsession and the Bloodstone Amulet stirs after centuries of silence, fate calls upon a new generation of hunters, witches, and heretics to take up the burden of truth. - [The Unraveling](https://heartofdaggers.com/actual-plays/the-unraveling/): Welcome to the Realm of Strateny, where the gods watch with divine eyes and the old order is dying. Set in the forested region of Silvaheim during The Divine Eyes era (Year 24 TDE), our campaign follows a group of adventurers connected to The Weave—seven outposts protecting civilization from the horrors of The Steppes. - [The Withering Crown](https://heartofdaggers.com/actual-plays/the-withering-crown/): After a day of the kingdom's celebration our band of thieves use the festivities as cover for a heist. As the night falls a myterious explosion causes havoc amongst the king's castle, as a rival group of thieves attempted to steal something of the king. An old acquaintance of our heroes greets them with an opportunity. Who better to catch a group of thieves....than thieves??? In a kingdom divided like Arcane with wacky heists like Sly Cooper, find out how are heroes unveil this ever twisting mytery ONLY ON DICETOLD STORIES. Join the Journey. - [Yes And Dragons: Welcome To Vescarre](https://heartofdaggers.com/actual-plays/yes-and-dragons-welcome-to-vescarre/): History says the city of Vescarre was founded on a bold and hopeful vision of the future. One where people might have the freedom to build a life where they didn't have to live under the yoke of lords and waring thrones. After all, magic works better here and the sun shines on sparkling emerald waters while the balmy breeze carries the scent of sea salt and flowers. - [The Ashwood Warden](https://heartofdaggers.com/actual-plays/the-ashwood-warden/): Our players are all from Minthaven, a little town slowly regrowing from an old college campus that existed from before The Great Awakening. Surrounding is The Ashwood, where a pervasive story is told to children, of the Warden who steals your soul. Our players enter the Ashwood and are surrounded by mist. Folk Horror, mystery, where nothing is as it seems, join us in this 4 shot adventure to save Minthaven. - [EXP](https://heartofdaggers.com/actual-plays/exp/): Deep in the Northern lands of Mizani, corporations and back-alley businesses scheme while the Southern lands stand tall with their devout connections to their gods. Join our actual-play Daggerheart campaign as we tell a story of two adventuring parties navigating the interesting and perilous continent of Mizani--at the same time. - [Der Stab von Morvak (German)](https://heartofdaggers.com/actual-plays/der-stab-von-morvak-german/): Zavorax, ein Drakonischer Magier verfolgt seinen Rivalen Ankorion der scheinbar weiß wo sich der Stab des Morvak befindet, ein Artefakt vom Gründer der Magieakademie an der beide gelernt haben, von der Zavorax aber verbannt wurde weil er Ankorion verwundete. Phelix, der verstoßene Sohn einer der Lehrerinnen an der Akademie, soll ihm bei der Suche helfen. Auf dem Weg treffen sie auf Harlo, ein:e Goblin auf der Suche nach einem mysteriösen Monster und Tiranel ein:e Faun immer bereits die Unschuldigen zu beschützen. - [Irazu no Mori (The Forbidden Forest)](https://heartofdaggers.com/actual-plays/irazu-no-mori-the-forbidden-forest/): Welcome to Irazu no Mori, our original Campaign Frame created along with the incredible imagination of Yo Shionoya!! Adventurers drawn from across the land, from the forests of Takama & Yomi, from the witch, Chababa's tea house in the central valley, up to the Cloud Sea above with its pirates & valiant cloud ship captains, come together to restore balance to the world's natural cycles & avoid a rapidly escalating war! Join our awesome cast in our first outing into this incredible new Campaign Frame! And there are giveaways from Demiplane & Phoenix Dice every week!!! - [Queen of Daggers, Heart of Fire](https://heartofdaggers.com/actual-plays/queen-of-daggers-heart-of-fire-by-hag-deal-gaming/): In the realm of Lacuna there are two Queens... - [Emerald Saga – Spanish](https://heartofdaggers.com/actual-plays/emerald-saga-spanish/): Welcome to the Daggerheart Liveplay! The Emerald Sword Saga is the ultimate heroic fantasy crusade. Inspired directly by the five legendary albums of Rhapsody, prepare for a symphony of Fire and Steel. Join the Heroes of Ice as they challenge the destiny written by Black King Akron, the master of abyss hordes and disciple of the cruel warmaster Kron. Their epic mission, guided by ancient prophecy, is to recover the Three Keys of Wisdom and unleash the ancestral power of the Emerald Sword—the positive force destined to restore peace to the enchanted lands. Witness the brutal Siege of Ancelot, the holy city of gods, followed by the heartbreaking descent into Hargor, the Heart of Hell. Watch as the heroes confront the tragedy of Akron's wicked Ritual of Despair, where victory turns into the Twilight of Despair. This campaign is a high-stakes emotional journey where brotherhood, fury, and sacrifice define the path. Fight alongside the protagonists through cinematic battles and harrowing challenges as they struggle to wield their unwavering will against the cosmic forces of evil. Tune in weekly on Twitch to discover if the survivors can unleash the fury of the thunder. - [Age of Umbra](https://heartofdaggers.com/actual-plays/age-of-umbra/): Age of Umbra is a dark, survival-drama actual play using the Daggerheart system, set in the Halcyon Domain – a realm abandoned by gods and wracked by a corrupting entity called the Umbra. The dead don’t rest: souls are reborn into twisted, nightmarish forms, and the land itself festers under Umbra’s influence.  Small communities survive only by tending Sacred Pyres that ward off corruption; in the enclave of Desperloch, five individuals rise to defend their people. Expect relentless tension, scarce resources, haunted ruins, moral gray decisions, and personal stakes. The system’s Hope and Fear mechanics underscore every desperate moment – your choices carry cost, and there is no easy second chance. Monsters are inscrutable, environments punishing, and victories fleeting, but character bonds and small triumphs keep light in the dark. It’s a show about endurance, loss, and the possibility that light might still matter when everything else fails. - [Queen’s Light](https://heartofdaggers.com/actual-plays/queens-light/): Deep beneath the surface lies Silkhaven, a world of winding caverns, ancient echoes, and fragile communities struggling against forces larger than themselves. Rex, Marrow, Guy, and Selwyn—our unlikely band of bug fae heroes—wander through wonder and danger, uncovering secrets that test both their courage and their bonds. ## Homebrew - [Advanced Hallowed Shield](https://heartofdaggers.com/homebrew/weapons/advanced-hallowed-shield/) - [Pact of Irons](https://heartofdaggers.com/homebrew/subclasses/pact-of-irons-3/) - [Frenzy](https://heartofdaggers.com/homebrew/transformations/frenzy/): Bei Verärgerung, Beleidigung oder Angst kann es passieren das der Betroffene seine Beherrschung verliert und Frenzy geht. - [Encrypted Cloak](https://heartofdaggers.com/homebrew/armor/encrypted-cloak/) - [DemonHybrid](https://heartofdaggers.com/homebrew/transformations/demonhybrid/): W.I.P. - [Sacred Pinecone](https://heartofdaggers.com/homebrew/items/sacred-pinecone/): If used during combat, begin a countdown (3) to signify the time it takes for the tree to grow and summon the Dryads. - [Benção](https://heartofdaggers.com/homebrew/domains/bencao/) - [Legendary Arcane Rifle](https://heartofdaggers.com/homebrew/weapons/legendary-arcane-rifle-4/): Enhanced - [Lunar Fairy](https://heartofdaggers.com/homebrew/ancestries/lunar-fairy/): Lunar fairies are small, delicate creatures of living moonlight. They stand no taller than three feet, with slender frames and translucent wings that shimmer like the surface of a moonlit lake. Their skin carries a faint, ethereal glow, casting soft silver or pale blue light in darkness. Their eyes shift color with the phases of the moon, from bright silver during a full moon to deep violet during a new moon. Their hair floats as if underwater, never quite subject to gravity, and faint constellation-like markings trace their skin, glowing brighter when they use magic. - [Advanced Trench Coat](https://heartofdaggers.com/homebrew/weapons/advanced-trench-coat/): Enhanced - [Stowaway – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/stowaway-needs-pasta/): STOWAWAY Tier 3 Social Someone, or something, stued away in a crate for a passage to a new land Motives & Tactics: Avoid detection, survive, steal, eat Diiculty: 16 | Thresholds: 15/25 | HP: 3 | Stress: 3 ATK: +0 | Bite: Melee | 3d4+2 phy Experience: Silent +2 HP: □ □ □ Stress: □ □ □ FEATURES Ship Rat - Passive: The Stowaway steals supplies from the ship to survive. The longer the journey continues, the more noticeable the losses. Nick At Night - Action: Spend a Fear to have the Stowaway steal something from the Party during a long rest. Have the Party make a Group Instinct or Knowledge Roll to attempt to determine the cause of the the. Something Wicked - Reaction: Countdown (1d4). Spend a Fear to activate this Countdown when the PCs first mention the idea of a Stowaway. It ticks down whenever a Party takes a rest. When it triggers, the Stowaway’s transformation is complete and turns into a Vampire. - [Surgeon – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/surgeon-needs-pasta/): SURGEON Tier 3 Support A naval doctor wearing an apron covered in dried and flesh blood. Motives & Tactics: Sedate, practice their cra, keep trophies Diiculty: 17 | Thresholds: 17/32 | HP: 6 | Stress: 6 ATK: +3 | Surgical Saw: Melee | 3d6+3 phy Experience: Steady Hands +3 HP: □ □ □ □ □ □ Stress: □ □ □ □ □ □ FEATURES An Apple A Day - Passive: Any PC within Close range of the Surgeon is Nervous. While Nervous, the target must mark a Stress whenever they roll with Fear. Paralytic Vapor - Action: Spend a Fear to throw a vial of gas at a point within Close range. All targets within Very Close range of that point must succeed on a Knowledge Reaction Roll (15) or take 2d6 magic damage, becoming Restrained and Vulnerable as their muscles lock up until they succeed on a Strength Roll. Amputation Order - Action: Spend a Fear to make an attack on a target within Melee range. On a success, activate a Surgery Countdown (4) and Restrain the target until they succeed on a Strength Roll (15). If the target is already Restrained or Vulnerable, activate a Surgery Countdown (2) instead. It ticks down whenever a PC makes an action roll. When it triggers, the target must spend 3 Hope or take a Scar (permanently crossing out one of their Hope Slots). The countdown ends without triggering if the Surgeon takes Severe damage or they are no longer within Melee range of the target. - [Sail Stalker – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/sail-stalker-needs-pasta/): SAIL STALKER Tier 3 Skulk An agile sailor who spends their lives swinging from ropes and sails. Motives & Tactics: Outmaneuver, stay above, use the rigging Diiculty: 15 | Thresholds: 15/30 | HP: 5 | Stress: 4 ATK: +4 | Rigging Knife: Melee | 3d6+5 phy Experience: Acrobatic +3 HP: □ □ □ □ □ Stress: □ □ □ □ FEATURES High Ground - Passive: When the Stalker is above the target, any attacks made against them are with disadvantage. Dead Eye - Action: Spend a Fear to make an attack with a flintlock pistol against a target within Far range. On a success, the target takes 3d10+6 physical damage and becomes Vulnerable until they clear an HP. Sail Away- Action: Mark a Stress to move up to Far range and make a standard attack against a target along the path. On a success, the target becomes Restrained by the ropes until they succeed on a justified Action Roll to escape. - [Navy Recruits – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/navy-recruits-needs-pasta/): NAVY RECRUITS Tier 3 Horde (2/HP) A group of fresh faced naval sailors hoping to advance rank. Motives & Tactics: Prove worth, obey orders, overwhelm Diiculty: 16 | Thresholds: 15/30 | HP: 7 | Stress: 3 ATK: +2 | Rapier: Melee | 1d20+10 phy Experience: Formation +3 HP: □ □ □ □ □ □ □ Stress: □ □ □ FEATURES Horde (1d10+5) - Passive: When the Recruits have marked half or more of their HP, their standard attack deals 1d10+5 physical damage instead of standard damage. Clingy - Passive: The Recruits can climb on hulls as easily as walking on the ground. Disciplined - Passive: When the Recruits have more than half their HP and is targeted from an attack with Melee range, the attacker must mark a Stress. - [Naval Admiral- Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/naval-admiral-needs-pasta/): NAVAL ADMIRAL Tier 3 Solo The head of the naval fleet is always looking for a way to advance in their stature. Motives & Tactics: Bargain, manipulate, leverage secrets, exploit hesitation Navy Admiral Diiculty: 19 | Thresholds: 18/34 | HP: 9 | Stress: 6 ATK: +5 | Admiral’s Saber: Melee | 3d8+4 phy Experience: Master Manipulator +4 HP: □ □ □ □ □ □ □ □ □ Stress: □ □ □ □ □ □ FEATURES Relentless (2) - Passive: The Admiral can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them. Fire at Will! - Action: Spend a Fear and choose a point within Far range. All creatures within Very Close range of that point must make an Agility Reaction Roll. Creatures who fail take 4d8+5 physical damage and become Vulnerable until they next act. Creatures who succeed take half damage. Ocean of Trouble - Action: Spend a Fear to make a campaign- altering threat against the Party. Activate a Long-Term Countdown (5) that ticks down whenever the party takes a long rest. There can only be one of these Countdowns active at a time. When the Admiral is defeated, the Party can spend a number of Hope equal to the size of the Party to end the Countdown without it triggering. If not, the Countdown remains active as the Admiral’s faction will begin to carry out their orders in the background. Don’t Blunderbuss It - Reaction: Countdown (Loop 4). Activate this countdown when the Admiral is first targeted by an attack. It ticks down whenever a PC makes an action roll. When it triggers, make an attack against all targets within Very Close range in front of the Admiral. On a success, deal 3d20 physical damage. Masterful Riposte - Reaction: When the Admiral is hit by an attack within Very Close range, you can mark a Stress to try to riposte the attack. Make an attack roll. If your result is higher than the attacker’s roll, you gain a Fear and they must mark a Stress to succeed on their attack, otherwise it fails. - [Master Gunner – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/master-gunner-needs-pasta/): MASTER GUNNER Tier 3 Ranged A soot-covered artillery expert operating a crank-turned gun while barking orders to the lower decks. Motives & Tactics: Suppress the enemy, rain hell, destroy ships Diiculty: 14 | Thresholds: 14/26 | HP: 5 | Stress: 4 ATK: +2 | Puckle Gun: Far | 3d8+8 phy Experience: Cover Fire +3 HP: □ □ □ □ □ Stress: □ □ □ □ FEATURES Heavy Rounds - Passive: When the Gunner deals Major or Severe damage with their standard attack, the target is knocked back one range band and becomes Vulnerable until they clear a HP. Suppressing Volley - Action: Mark a Stress to rain a barrage of gunfire across an area in front of the Gunner within Close range. Until the Gunner takes damage or is next spotlighted, any creature who moves in that area must make an Agility Reaction Roll. On a failure, they take 3d10 physical damage and must stop their movement. Cannon Fire - Reaction: Countdown (4). Activate the countdown when the Gunner is first spotlighted. It ticks down whenever a PC rolls a failure. When it triggers, the Gunner signals the lower deck to fire. A cannonball smashes a point within Very Far range. All targets within Close range of that point must make an Agility Reaction Roll. On a failure, they take 4d10 physical damage or half damage on a success. Fixer Up - Reaction: If the “Cannon Fire” targets a point on a ship, a Progress Countdown (1d4) must be completed to fix the damage. - [Marine – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/marine-needs-pasta/): MARINE Tier 3 Standard A disciplined soldier with a disdain for pirates. Motives & Tactics: Stay in formation, punish boarders, protect the ship Diiculty: 15 | Thresholds: 20/30 | HP: 6 | Stress: 4 ATK: +3 | Bayonet: Very Close | 3d4+5 phy Experience: Organized +2 HP: □ □ □ □ □ □ Stress: □ □ □ □ FEATURES Shoulder to Shoulder - Passive: Any creature attempting to move into or through Very Close range of the Marine must succeed on an Agility Roll to do so. If the Marine is standing within Melee range of at least one other Marine, their formation imposes disadvantage on this roll. Fire! - Action: Spend a Fear to make an attack against a target within Close range. On a success, they take 3d12 physical damage and are pushed back one range band. If the target would fall into water as a result, they must mark a Stress to stay onboard or fall in and become Vulnerable until they next act. Protect the Brass - Reaction: When a Leader or Solo within Close range is targeted by an attack, you can mark a Stress to have the Marine move into Very Close range of that ally and become the target of the attack instead. - [Harpooner – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/harpooner-needs-pasta/): HARPOONER Tier 3 Bruiser A towering sailor armed with a massive harpoon attached to thick coils of rope. Motives & Tactics: Pierce armor, hook the catch, reel in Diiculty: 16 | Thresholds: 20/35 | HP: 8 | Stress: 4 ATK: +3 | Harpoon: Very Close | 3d12+1 phy Experience: Brute Strength +3 HP: □ □ □ □ □ □ □ □ Stress: □ □ □ □ FEATURES Heavy Hitter - Passive: When the Harpooner succeeds on an attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear. Hook It Up - Action: Mark a Stress to hurl the harpoon at a target within Far range. On a success, the target takes 3d10+4 physical damage and becomes Hooked. While Hooked, they are unable to move away from the Harpooner until they make a successful Strength Roll. Got a Whale - Action: When a target is Hooked by the Harpooner, spend a Fear to have the Harpooner plant their feet and violently haul in the rope. The target is pulled forward into Very Close range, and they must mark a Stress for each range band they are dragged through (e.g., Close to Melee marks 2 Stress). Momentum - Reaction: When the Harpooner makes a successful standard attack against a PC, you gain a Fear. - [Eyeboleth – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/eyeboleth-needs-pasta/): EYEBOLETH Tier 3 Solo A mythical sea creature with an eye that allows it to perceive dierent timelines at once. Motives & Tactics: Abuse timelines, share visions, tease future, flee if defeat is glimpsed Diiculty: 17 | Thresholds: 20/35 | HP: 12 | Stress: 5 ATK: +5 | Psychic Tendrils: Very Close | 3d8+8 mag Experience: Legend Foretold +3 HP: □ □ □ □ □ □ □ □ □ □ □ □ Stress: □ □ □ □ □ FEATURES Relentless (2) - Passive: The Eyeboleth can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them. Foresight - Passive: All attacks made against the Eyeboleth suer disadvantage unless it is Vulnerable. While it’s Vulnerable, attack rolls targeting the Eyeboleth are made with advantage and when it marks an HP, it must mark an additional one. Bullet Time - Action: Mark a Stress move up to Far range in a straight line making a standard attack against any PC within Very Close range of this path. Temporal Wave - Action: Spend a Fear to force every target within Close range to succeed on a Knowledge Reaction roll or reduce their Duality dice by one size until they roll a critical success or the Eyeboleth is defeated. Fearsome - Reaction: When a PC misses with an attack, gain a Fear and the Eyeboleth can move into Melee range of the attacker. - [Crow – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/crow-needs-pasta/): CROW Tier 3 Support A sailor stationed high up in the crow's nest, always scanning the horizon with a spyglass. Motives & Tactics: Spot land or intruders, raise the alarm, occupy the nest Diiculty: 17 | Thresholds: 16/32 | HP: 4 | Stress: 5 ATK: +3 | Musket: Far | 3d8 phy Experience: Eagle-Eyed Crow +2 HP: □ □ □ □ Stress: □ □ □ □ □ FEATURES Far Sighted - Passive: The Crow is able to perceive things easily from afar. They have advantage on all rolls to perceive or aim against targets beyond Close range, but disadvantage while within Close range. All-Seeing - Passive: Mark a Stress to train their spyglass on a target making them Wanted. While Wanted, a PC is unable to become Hidden (or Cloaked), and any critical attacks against them deal direct damage until the end of the scene or until they roll a success with Hope. Spotted - Reaction: Consequence Countdown (3). When the Crow spots an unauthorized figure on their ship, activate the countdown. When it triggers, the Crow rings the ship's alarm. 1d4+2 Marines appear within Close range of the PCs and take the spotlight. If the Crow is defeated (or convinced not to), this countdown ends. - [Bosun – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/bosun-needs-pasta/): BOSUN Tier 3 Leader A heavy-handed foreman who keeps the crew working at a grueling pace. Motives & Tactics: Manage the crew, intimidate, discipline Diiculty: 16 | Thresholds: 16/32 | HP: 7 | Stress: 5 ATK: +3 | Cat-o’-Nine-Tails: Very Close | 3d8+4 phy Experience: Micromanagement +3 HP: □ □ □ □ □ □ □ Stress: □ □ □ □ □ FEATURES Whipper Snapper - Passive: When the Bosun makes a standard attack, target all PCs within Very Close range in front of them. On a success, each target must mark a number of Stress equal to the number of PCs hit by the attack. The Whistle - Action: Spend a Fear to blow an ear-piercing whistle. Spotlight up to 4 allies within Far range who clear a Stress and any conditions aecting them. All Hands on Deck! - Reaction: When the Bosun makes a successful attack, you can mark a Stress to summon 1d4+1 Powder Monkeys. They scurry up from below deck, appearing anywhere within Close range of the Bosun. Keelhauling - Reaction: Countdown (3). When a PC “Avoids Death” and drops unconscious while within Close range of the Bosun, instead of rolling their Hope die, activate the countdown. When the countdown triggers, the PC must take 2 Scars (permanently crossing out two of their Hope Slots), as they are tied up, tossed overboard, and dragged under the keel along barnacles before being pulled up on the other side. The countdown ends without triggering if the unconscious PC clears an HP or the Bosun is defeated. - [Water Djinn – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/water-djinn-needs-pasta/): WATER DJINN Tier 2 Social A genie born from the primordial chaos of the elements. Motives & Tactics: Abuse semantics, Misinterpret, Be seen as more than a wish machine, Go home Diiculty: 15 | Thresholds: 7/15 | HP: 5 | Stress: 4 ATK: +1 | Wet Willy: Melee | 2d6+2 mag Experience: Chaos Crew +2 HP: □ □ □ □ □ Stress: □ □ □ □ FEATURES Funny You Say That - Passive: The Djinn is inherently a manipulator, using people’s own words against them. A PC must spend a Hope when making social rolls targeting the Djinn or roll with disadvantage. If the Djinn marks all of their Stress they are able to grant the Party one wish. Give the Party a Wish Token they can spend when they spend a few moments to summon the Djinn. Wishing Well - Passive: When a PC uses a wish they can choose one of the following or “Wish Upon a Star”: • The Party immediately gains the benefits of a Long Rest • The Party gains 1d20 Hope to distribute how they see fit • Each PC removes all Scars • Cast Resurrection on a target to restore a dead creature to full strength with no roll needed. • Use a Domain Card from any Domain once. Any rolls must still be made, but if it has a cost of Hope or Stress, ignore the cost. If it requires a spellcast trait, the PC uses their own. • Each PCs duality dice can be turned into d4’s for the rest of the scene. Wish Upon a Star - Passive: If a PC attempts to use the Wish for anything other than from “Wishing Well”, have them speak their wish and make a Presence Roll (18). Use the results as follows: • Critical Success: The wish is granted! • Success with Hope: The wish is granted and each PC clears a Stress. • Success with Fear: The wish is granted but someone or something in the PC’s background is directly aected by it. Each PC must mark a Stress as they sense the entropy. • Failure with Hope: A wish can be granted but someone or something in the area will be directly aected by it. The PC can choose if this occurs. • Failure with Fear: The wish cannot be granted due to cosmic laws and if the Djinn can get the PC to repeat the wish two more times, a ri opens and the Djinn disappears through it being freed from the Mortal Realm. - [Swashbuckler – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/swashbuckler-needs-pasta/): SWASHBUCKLER Tier 2 Standard A duelist mocking their opponents with their footwork. Motives & Tactics: Duel, Outmaneuver, Spread out, Hit weak points Diiculty: 13 | Thresholds: 10/17 | HP: 5 | Stress: 3 ATK: +3 | Rapier: Melee | 2d8+2 phy Experience: Sea Legs +3 HP: □ □ □ □ □ Stress: □ □ □ FEATURES Dueling Stance - Passive: While the Swashbuckler has one or fewer creatures within Melee range of them, they gain a +2 bonus to their Diiculty. Expert Swashbuckler - Passive: When the Swashbuckler marks an HP from an attack within Melee range, the attacker must mark a Stress. Flashing Strike - Action: Make an attack against a target within Very Close range. If there are no creatures within Melee range of the Swashbuckler, mark a Stress to have this attack deal double damage. - [Squink – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/squink-needs-pasta/): Group Attack - Action: Spend a Fear to choose a target and spotlight all Squinks within Close range of them. Those Squinks move into Melee range of the target and make one shared attack roll. On a success, they deal 4 damage each. Combine this damage. - [Squelch – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/squelch-needs-pasta/): SQUANCH Tier 2 Horde (1/HP) A school of squinks that mobilize into a terrifying mask. Motives & Tactics: Swarm, cover head, blind and suocate Diiculty: 13 | Thresholds: 10/15 | HP: 6 | Stress: 3 ATK: +1 | Beaks: Melee | 2d6+4 phy Experience: Fsuction Cups +3 HP: □ □ □ □ □ □ Stress: □ □ □ - [Mistress Maven](https://heartofdaggers.com/homebrew/adversaries/mistress-maven/): A 9 foot tall woman driven by grief, pain, and anger. - [Siren – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/siren-needs-pasta/): SIREN Tier 2 Support A bird-woman hybrid by day who transforms into a fish-woman at dusk. Motives & Tactics: Transform, force evacuations, lure overboard, keep singing Diiculty: 15 | Thresholds: 8/16 | HP: 5 | Stress: 4 ATK: +3 | Wail: Close | 2d8+2 mag Experience: Irresistible +2 HP: □ □ □ □ □ Stress: □ □ □ □ FEATURES Adaptable - Passive: While flying in bird-form the Siren gains +2 to their Diiculty. While swimming in fish-form, the Siren can move to Far range instead of Close range before taking an action. Drown in Desire - Action: Spend a Fear to sing a mesmerizing hymn. Any creature within Very Far range of the Siren that can hear the song must succeed on an Instinct or Knowledge Reaction Roll or become Fixated until they roll with Hope or mark an HP. A PC who breaks free from this condition cannot become Fixated again until their next long rest. Fearful Fixation- Reaction: Countdown (Loop 1). Activate the countdown the first time a creature becomes Fixated. It ticks down whenever a PC rolls a failure with Fear. When it triggers, anyone Fixated must move one range band toward the nearest Siren. - [Siren-Charmed Madman – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/siren-charmed-madman-needs-pasta/): SIREN-CHARMED MADMAN Tier 2 Social An important friend of the Party, a rumor to be investigated or just a crazy man aboard the ship. Motives & Tactics: Confirm myth, jump overboard, follow heart Diiculty: 15 | Thresholds: 6/16 | HP: 3 | Stress: 3 ATK: +0 | Headbutt: Melee | 1d4+3 phy Experience: Love Finds a Way +1 HP: □ □ □ Stress: □ □ □ FEATURES The Pressure Point - Passive: The Madman can be snapped out of their madness by taking exactly Major damage from a PC. If the Madman marks 1 or 3 HP, tick the Madness Countdown by the amount of HP marked but the Madman temporarily snaps out of it. Madness - Reaction: Countdown (1d4+2). This countdown activates at the start of every day. When it triggers, the Madman, even while Restrained, will do whatever it takes to leap into the waters and swim toward the source of their madness. Dumb In The Water - Reaction: Countdown (3). If the Madman successfully gets into open waters, activate this countdown. It ticks down when the PCs take an action. When this countdown triggers, the madman has been found by their love. Summon 2 Sirens who appear within Far range of the Madman and take the spotlight. - [Sea Hag – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/sea-hag-needs-pasta/): SEA HAG Tier 2 Solo A horrifying witch of the sea with a disdain for beautiful creatures. Motives & Tactics: Be jealous of beauty, cause despair, punish hope Diiculty: 14 | Thresholds: 12/24 | HP: 8 | Stress: 4 ATK: +3 | Crooked Sta: Close | 2d20+3 mag Experience: Deceptive +2 HP: □ □ □ □ □ □ □ □ Stress: □ □ □ □ FEATURES Ugly Duckling - Passive: The Hag can disguise themselves as a humanoid similar in size with a very ugly visage. This disguise can be seen through with a successful Instinct Roll. Relentless (2) - Passive: The Hag can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them. Jet Stream - Passive: While within water, the Hag can move up to Far range instead of Close range before taking an action. Hopeless Hairday - Action: Spend a Fear for the Hag to show its true form. Each PC within Close range must succeed on an Instinct Reaction Roll or have their Hope die lowered to a d10 until they roll with Hope. If their Hope die is already a d10, they lose a Hope and must mark a Stress. Haggard - Reaction: When a PC within Close range rolls with Hope, you can mark a Stress to force them to mark a Stress. - [Massive Arcane Gauntlets](https://heartofdaggers.com/homebrew/weapons/massive-arcane-gauntlets-2/): These massive magical weapons are worn and function like a shield but strike like a gauntlet. Lighter than they look, they still require special training to use in combat. While the hands are articulated, and the magic allows for better manual dexterity then you would expect, their bulk and the sensory relays still impede stealth and use of your for fine manipulation. - [Sawbones – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/sawbones-needs-pasta/): SAWBONES Tier 2 Support A more-than-likely unqualified doctor struggling to practice medicine on a ship. Motives & Tactics: Patch wounds, Keep crew up, Stay alive Diiculty: 13 | Thresholds: 8/16 | HP: 5 | Stress: 6 ATK: +1 | Heated Spade: Melee | 2d6+2 mag Experience: Ship Surgeon +3 HP: □ □ □ □ □ Stress: □ □ □ □ □ □ FEATURES Death Grip - Passive: When the Sawbones makes a successful attack on a PC who has marked an HP, that PC must succeed on a Strength Reaction Roll or become Restrained while the Sawbones is within Melee range. Bite on This! - Action: Choose an ally within Melee range. The ally clears 2 HP, but must mark 1d4 Stress. Cauterize Up - Action: Choose another adversary within Melee range that has marked an HP. Spend a Fear to have them mark an HP and clear all conditions. They immediately take the spotlight and any attack they make suers disadvantage but deals direct damage on a hit. - [Powder Monkey – Need Pasta](https://heartofdaggers.com/homebrew/adversaries/powder-monkey-need-pasta/): POWDER MONKEY Tier 2 Minion A wildcard responsible for keeping gunpowder dry for cannons and firearms. Motives & Tactics: Create a conveyer Belt, Pass the ignited explosive, Don’t explode Diiculty: 13 | Thresholds: None | HP: 1 | Stress: 1 ATK: +0 | Explosive Bag: Close | 4 mag Experience: Trained +2 HP: □ Stress: □ FEATURES Domino Minions (4) - Passive: The Monkey is defeated when they take any damage. For every 4 damage a PC deals to the Monkey, defeat an additional Monkey that is within Melee range of the one defeated. Conveyor Belt (Group Line Attack) - Action: Spend a Fear to choose a target and spotlight all Powder Monkeys within Close range of them. Those Minions create a line originating from the target and make one shared attack roll. On a success, they deal 4 magic damage each. If the line extends beyond Close range from the target, deal 6 damage each instead. Combine this damage. - [Quartermaster – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/quartermaster-needs-pasta/): QUARTERMASTER Tier 2 Leader A highly respected figure, voted into position by the crew, who oversees daily work and distributes plunder. Motives & Tactics: Control crew, enforce a code, ration loot Diiculty: 14 | Thresholds: 14/24 | HP: 7 | Stress: 5 ATK: +3 | Cutlass: Melee | 2d8+6 phy Experience: Not in the Ledger +2, Anchored +2 HP: □ □ □ □ □ □ □ Stress: □ □ □ □ □ FEATURES Watchful Eyes - Passive: Any allies on the same level of the ship within Close range of the Quartermaster have advantage on Reaction Rolls. The Code - Passive: Spend a Fear to turn an ally within Close range into an Example. The Example must immediately mark 1d4 Stress and is spotlighted. While they are an Example, they must mark a Stress each time they take an action, but when they make a successful attack against a PC, they deal direct damage and you gain a Fear. Payday - Action: Spend a Fear to toss a handful of gold at a point on the deck within Close range. Spotlight up to 1d4 allies within Far range who immediately move to this point and can make a standard attack dealing half damage. Hold the Line! - Reaction: When an ally within Close range takes Major or greater damage, you can mark a Stress to reduce the severity of the damage they take by one threshold. - [Pistolero – Needs Pasta](https://heartofdaggers.com/homebrew/adversaries/pistolero-needs-pasta/): PISTOLERO Tier 2 Ranged A gunslinger with a bandolier pre-loaded with flintlock pistols. Motives & Tactics: Show skill, use positioning, provide cover fire Diiculty: 13 | Thresholds: 7/14 | HP: 5 | Stress: 2 ATK: +2 | Dual Pistols: Far | 1d6+6 phy Experience: Gunslinger’s Flair +2 HP: □ □ □ □ □ Stress: □ □ FEATURES Quick Draw - Passive: The Pistolero can make two standard attacks during the Pistolero's spotlight. Ammo - Reaction: Countdown (1d6). Activate this countdown when you spotlight the Pistolero. It ticks down whenever they make a standard attack. When it triggers, the Pistolero is out of ammo and must use the “Reload” Feature before using a standard attack. Reload - Reaction: When the Ammo countdown has triggered, you can spend a Fear to re-activate the countdown. - [Mama Poppy](https://heartofdaggers.com/homebrew/npcs/mamar-poppy/) - [Crystal Wash](https://heartofdaggers.com/homebrew/consumables/crystal-wash/): Crystal Wash is a clear, viscous liquid that, when tipped over someone's head, will completely clean that person. - [Baralho de Barabanduk](https://heartofdaggers.com/homebrew/items/baralho-de-barabanduk/): O Baralho de Barabanduk, geralmente encontrado nas mãos de crianças ou à venda em trupes mágicas e com comerciantes ambulantes, é um conjunto de cartas ou pequenas placas, normalmente feitas de marfim ou pergaminho. Cada uma delas é distintamente marcada e gravada com estranhos glifos, caracteres e sigilos. No momento em que uma dessas cartas é retirada de seu recipiente, sua magia é imediatamente concedida àquele que a retirou, geralmente resultando em uma grande surpresa, uma transformação inesperada ou uma azaração divertida. Por isso, esses baralhos tornaram-se brinquedos bastante populares, e incontáveis versões podem ser encontradas por todo o mundo. Mas este baralho parece diferente. Seus símbolos são antigos, seu marfim carrega as marcas de incontáveis anos e não há qualquer sinal de seu criador. Seria este apenas mais um brinquedo genérico? - [Livro – Manual de Campo de Alquimia e Farmácia Básica](https://heartofdaggers.com/homebrew/items/livro-manual-de-campo-de-alquimia-e-farmacia-basica/): Um pequeno livro de bolso manuscrito, com descrições e ilustrações de ervas medicinais e receitas com elas. "Por Folhas-de-Outono", diz a capa. - [Mindful Encounter 02: Wandering Inkharts](https://heartofdaggers.com/homebrew/environments/mindful-encounter-02-wandering-inkharts/) - [Adult Inkhart](https://heartofdaggers.com/homebrew/adversaries/adult-inkhart/): A goliath clad in animal skins and surrounded by a swarm of insects. - [Pet Rock](https://heartofdaggers.com/homebrew/items/pet-rock-3/) - [Magnetic Surge](https://heartofdaggers.com/homebrew/environments/magnetic-surge/) - [Hamadríade da Praga](https://heartofdaggers.com/homebrew/adversaries/hamadriade-da-praga/): Uma figura outrora bela, agora fundida a uma árvore negra e oca. Suas feridas vertem um lodo arroxeado e o ar ao seu redor cheira a fungos e decomposição. - [Lulling Lure Bird](https://heartofdaggers.com/homebrew/adversaries/lulling-lure-bird/) - [Mindful Encounter 01: Lulling Lure Birds](https://heartofdaggers.com/homebrew/environments/modest-encounter-01-lulling-lure-birds/) - [Olivia Garvey](https://heartofdaggers.com/homebrew/adversaries/olivia-garvey-2/) - [Essentia Mine](https://heartofdaggers.com/homebrew/environments/essentia-mine/): Designed for the Destry Mine Shard. - [Magewright Subclass Pack](https://heartofdaggers.com/homebrew/subclasses/magewright-subclass-pack/) - [Rattle Devil/Rider](https://heartofdaggers.com/homebrew/adversaries/rattle-devil-rider/): The Rattle Devil is an apex predator of the Horned Frontier, protected by hard shell of sharp spikes and armed with large digging claws and a slit-mouth jaw of multi-set of flesh ripping teeth. - [Snotling Horde](https://heartofdaggers.com/homebrew/adversaries/snotling-horde/) ## Artists - [Mia (M.I.A.monk)](https://heartofdaggers.com/artists/mia-m-i-a-monk/) - [Isuna](https://heartofdaggers.com/artists/isuna/) - [Dorothee Wittstock](https://heartofdaggers.com/artists/dorothee-wittstock/) - [Nancy Alia](https://heartofdaggers.com/artists/nancy-alia/) - [Emir Dominguez Paredes](https://heartofdaggers.com/artists/emir-dominguez-paredes/) - [Vinícius Sena](https://heartofdaggers.com/artists/vinicius-sena/) - [Lex Glass](https://heartofdaggers.com/artists/lex-glass/) - [MizuShiba](https://heartofdaggers.com/artists/mizushiba/) - [Llovecat](https://heartofdaggers.com/artists/llovecat/) - [Arcane Atelier Studio](https://heartofdaggers.com/artists/arcane-atelier-studio/) - [Sergeight](https://heartofdaggers.com/artists/sergeight/) - [Marc-André Boucher/MAB Music TTRPG](https://heartofdaggers.com/artists/marc-andre-boucher-mab-music-ttrpg/) - [tshortik](https://heartofdaggers.com/artists/tshortik/) - [Maximilian Reichardt](https://heartofdaggers.com/artists/maximilian-reichardt/) - [Nekkyo Usagi Art](https://heartofdaggers.com/artists/nekkyo-usagi-art/) - [Strega Design](https://heartofdaggers.com/artists/strega-design/) - [Zouwaiy](https://heartofdaggers.com/artists/zouwaiy-2/) - [Autumn Almeida](https://heartofdaggers.com/artists/autumn-almeida/) - [Nathan Birchall](https://heartofdaggers.com/artists/nathan-birchall/) - [Tam||maT](https://heartofdaggers.com/artists/tammat/) - [Zouwaiy](https://heartofdaggers.com/artists/zouwaiy/) - [Kaitlynn Peavler](https://heartofdaggers.com/artists/kaitlynn-peavler/) - [Gracie Walker](https://heartofdaggers.com/artists/gracie-walker/) - [Gabriella Costa](https://heartofdaggers.com/artists/gabriella-costa/) - [Thalita Alves](https://heartofdaggers.com/artists/thalita-alves/) - [Celia Tang @yewberries](https://heartofdaggers.com/artists/celia-tang-yewberries/) - [Kat Britt](https://heartofdaggers.com/artists/kat-britt/) - [Elena Barbu](https://heartofdaggers.com/artists/elena-barbu/) - [henchgirl](https://heartofdaggers.com/artists/henchgirl/) - [Margaux Carpio](https://heartofdaggers.com/artists/margaux-carpio/) - [Kristina Gehrmann](https://heartofdaggers.com/artists/kristina-gehrmann/) - [Lorian_LMF](https://heartofdaggers.com/artists/lorian_lmf/) - [Per Janke](https://heartofdaggers.com/artists/per-janke/) - [Margarita Bourkova](https://heartofdaggers.com/artists/margarita-bourkova/) - [Justin McElroy](https://heartofdaggers.com/artists/justin-mcelroy/) - [Adrian Regalado](https://heartofdaggers.com/artists/adrian-regalado/) - [Leeroart](https://heartofdaggers.com/artists/leeroart/) - [Kata Kemi](https://heartofdaggers.com/artists/kata-kemi/) - [Paola Bonacina](https://heartofdaggers.com/artists/paola-bonacina/) - [Leonardo Albuquerque](https://heartofdaggers.com/artists/leonardo-albuquerque/) - [Juliana Chislu](https://heartofdaggers.com/artists/juliana-chislu/) - [Fábio Mota](https://heartofdaggers.com/artists/fabio-mota/) - [Braulio Gregorio](https://heartofdaggers.com/artists/braulio-gregorio/) - [Amanda Rocha](https://heartofdaggers.com/artists/amanda-rocha/) - [Koby Hughes](https://heartofdaggers.com/artists/koby-hughes/) - [GlenFX](https://heartofdaggers.com/artists/glenfx/) - [Felipe Cruz](https://heartofdaggers.com/artists/felipe-cruz/) - [Emma Collins](https://heartofdaggers.com/artists/emma-collins/) - [Uta](https://heartofdaggers.com/artists/uta/) - [Lynaiss](https://heartofdaggers.com/artists/lynaiss/) ## Changelog - [Hope & Fear Is Live!](https://heartofdaggers.com/changelog/hope-fear-is-live/): Hope & Fear is officially here. It's finally it's available to everyone! - [July Platform Update](https://heartofdaggers.com/changelog/july-platform-update/): Hey everyone 👋🏼 Matt here from Heart of Daggers. - [June Platform Updates](https://heartofdaggers.com/changelog/june-platform-updates/): Hey everyone 👋🏼 Matt here from Heart of Daggers. - [April Platform Updates](https://heartofdaggers.com/changelog/58733/): Hey everyone 👋🏼 Matt here from Heart of Daggers - [February Platform Updates](https://heartofdaggers.com/changelog/february-platform-updates/): Hey everyone 👋🏼 Matt here from Heart of Daggers - [Kickstarter Backer Fulfilment Now Available](https://heartofdaggers.com/changelog/kickstarter-backer-fulfilment-now-available/): If you’re running a Kickstarter and hosting your product on Heart of Daggers, you can now fulfil backer rewards in a just few minutes. - [January Platform Update](https://heartofdaggers.com/changelog/january-platform-update/): Hey Everyone 👋 - [Introducing Encounter Manager](https://heartofdaggers.com/changelog/introducing-encounter-manager/): Hey all :) We built a new Daggerheart Encounter Manager. A completely free, Daggerheart encounter builder and tracker that plugs right into our awesome Homebrew Vault. It's now available to everyone. We are already using it in our games and we are loving it! - [Introducing Homebrew Vault](https://heartofdaggers.com/changelog/introducing-homebrew-vault/): We’ve just released the Daggerheart Homebrew Vault, a completely free, D&D Beyond–style homebrew manager built specifically for Daggerheart. ## Product Categories - [Adventure Modules](https://heartofdaggers.com/product-category/adventure-modules/) - [Adversaries & Creatures](https://heartofdaggers.com/product-category/adversaries/) - [Campaign Frames](https://heartofdaggers.com/product-category/campaign-frames/) - [Class Options](https://heartofdaggers.com/product-category/class-options/) - [Consumables Equipment Loot](https://heartofdaggers.com/product-category/consumables-equipment-loot/) - [Domains](https://heartofdaggers.com/product-category/domains/) - [Environments](https://heartofdaggers.com/product-category/environments/) - [Heritage](https://heartofdaggers.com/product-category/heritage/) - [Maps & Worlds](https://heartofdaggers.com/product-category/maps-worlds/) - [Other](https://heartofdaggers.com/product-category/other/) - [Stock Art](https://heartofdaggers.com/product-category/artwork/) ## Homebrew Categories - [Adversaries](https://heartofdaggers.com/hb_category/adversaries/) - [Ancestries](https://heartofdaggers.com/hb_category/ancestries/) - [Armor](https://heartofdaggers.com/hb_category/armor/) - [Classes](https://heartofdaggers.com/hb_category/classes/) - [Communities](https://heartofdaggers.com/hb_category/communities/) - [Consumables](https://heartofdaggers.com/hb_category/consumables/) - [Domains](https://heartofdaggers.com/hb_category/domains/) - [Environments](https://heartofdaggers.com/hb_category/environments/) - [Items](https://heartofdaggers.com/hb_category/items/) - [NPCs](https://heartofdaggers.com/hb_category/npcs/) - [Subclasses](https://heartofdaggers.com/hb_category/subclasses/) - [Transformations](https://heartofdaggers.com/hb_category/transformations/) - [Weapons](https://heartofdaggers.com/hb_category/weapons/) ## Forums - [Adversaries & Encounters](https://heartofdaggers.com/forum/adversaries-encounters/) - [Campaign Frames](https://heartofdaggers.com/forum/campaign-frames/) - [Characters & Builds](https://heartofdaggers.com/forum/characters-builds/) - [Domains](https://heartofdaggers.com/forum/domains/) - [Environments](https://heartofdaggers.com/forum/environments/) - [General](https://heartofdaggers.com/forum/general/) - [Homebrew](https://heartofdaggers.com/forum/daggerheart-homebrew/) - [Looking For Group](https://heartofdaggers.com/forum/looking-for-group/) - [Resources & Tools](https://heartofdaggers.com/forum/resources-tools/) - [Rules & Mechanics](https://heartofdaggers.com/forum/rules-mechanics/)