Purified Ore Antarean Angel
A hulking figure made (mostly) of refined ores.
Motives & Tactics: Kill
A hulking figure made (mostly) of refined ores.
A construct of shifting metal found in Hollow Base, grafted through unknown means to the petrified head of a dead simiah seraph.
Mark a Stress to reduce incoming damage by 2d6.
Spend a Fear to spotlight both Purfied Ore Angels simultaneously.
Mark a Stress to attack a target within Far range. On a success, deal 2d8 physical damage and knock the target over. The target is Restrained and Vulnerable until they succeed a Strength or Finesse roll against the Angel's difficulty, or until the Angel moves out of Very Close range with them.
You must spend a Fear to spotlight the Angel. While spotlighted, they can make their standard attack against all targets within range. Any targets the Angel succeeds against take 3d12+4 magic damage.
If at any point the Angel is disarmed, spend a Fear to immediately regrow its weapon. The removed weapon dissolves into metal filings.
When this adversary makes a successful attack against a PC, you gain a Fear.
Tier 2 solo
A hulking figure made (mostly) of refined ores.
Motives & Tactics: Kill
Difficulty: 15 | Thresholds: 13/27 | HP: 8 | Stress: 5
ATK: +2 | Purified Greatxe: Very Close | 2d12+4 Physical
Experience: —
HP:
STRESS:
A hulking figure made (mostly) of refined ores.
Motives & Tactics: Kill
A construct of shifting metal found in Hollow Base, grafted through unknown means to the petrified head of a dead simiah seraph.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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