Tide Thrall
A horrifying abomination of what was once mortal fused with deep sea prey, bound to will of a Tide Hag.
Motives & Tactics: Alert allies, swarm and drown, serve creator
A horrifying abomination of what was once mortal fused with deep sea prey, bound to will of a Tide Hag.
Tide Hag: https://heartofdaggers.com/homebrew/adversaries/tide-hag/
Targets who mark HP from the Thrall's attacks must also mark a Stress.
The Minion is defeated when they take any damage. For every 5 damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 5 physical damage each. Combine this damage.
Tier 2 minion
A horrifying abomination of what was once mortal fused with deep sea prey, bound to will of a Tide Hag.
Motives & Tactics: Alert allies, swarm and drown, serve creator
Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 2
ATK: 0 | Waterlogged Limbs: Melee | 5 Physical
Experience: —
HP:
STRESS:
A horrifying abomination of what was once mortal fused with deep sea prey, bound to will of a Tide Hag.
Motives & Tactics: Alert allies, swarm and drown, serve creator
Tide Hag: https://heartofdaggers.com/homebrew/adversaries/tide-hag/
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No subclasses available.
Answer any of the following, or create your own.
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