Blood Priest
Adversary overview
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Stat block
Standard attack
Features
Passives
Actions
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Reinforcementsstress 1
Spend 2 Fear to summon 2 Lurkers or a Horde of Infernal Jaguars, which appear within Close Range.
Reactions
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Bloody Dissolution
When the Blood Priest takes damage, mark 1 Stress to reduce damage by 1, dissolve into blood, and reappear within Far Range.
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Channel Blood
Mark 1 Stress when you inflict one or more HP damage via Drain Blood to restore an equal amount of HP to an ally within Close Range.
Motives & tactics
Experiences
Blood Priest
Tier 2 leader
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Motives & Tactics: —
Difficulty: 15 | Thresholds: 14/26 | HP: 6 | Stress: 5
ATK: +4 | Drain Blood: Close | 2d8+6 Magical
Experience: —
HP:
STRESS:
Features
Blood Priest
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Blood Priest Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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