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Jimothy the Brave

Adversaries Designed by Graham M Payne • Art by Kiana Hall

Adversary overview

A cryptid of the Emerald City, this small humanoid racoon is as adorable as they are fleet of foot. "I not bad, jus different"

Stat block

Tier
2
Type
Bruiser
Difficulty
17
HP
6
Stress
2
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
13
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Tooth and Claw
Range: Melee
Damage: 2d4+5
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Relentless (2)

    Jimothy can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

  • Can't Stop, Won't Stop. Go, Go, Go!

    When Jimothy is spotlighted they can move up to CLose range before they take an action.

Actions

  • Fury of the Emerald City

    Make an attack roll against a target within Melee range. On a success, spend any amount of Fear. For each Fear spent, deal 5 direct physical damage to the target.

Reactions

  • Momentum

    When Jimothy makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Galop Maul Scale

Experiences

  • Climb Away, Jimothy! +2
  • Goblin Mode +1

Jimothy the Brave

Tier 2 bruiser

A cryptid of the Emerald City, this small humanoid racoon is as adorable as they are fleet of foot. "I not bad, jus different"

Motives & Tactics: Galop, Maul, Scale

Difficulty: 17 | Thresholds: 13/26 | HP: 6 | Stress: 2

ATK: +3 | Tooth and Claw: Melee | 2d4+5 Physical

Experience: Climb Away, Jimothy! +2, Goblin Mode +1

HP:

STRESS:

Features

Relentless (2) - Passive: Jimothy can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Can't Stop, Won't Stop. Go, Go, Go! - Passive: When Jimothy is spotlighted they can move up to CLose range before they take an action.
Fury of the Emerald City - Action: Make an attack roll against a target within Melee range. On a success, spend any amount of Fear. For each Fear spent, deal 5 direct physical damage to the target.
Momentum - Reaction: When Jimothy makes a successful attack against a PC, you gain a Fear.

Discussion

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