Jimothy the Brave
Adversary overview
A cryptid of the Emerald City, this small humanoid racoon is as adorable as they are fleet of foot. "I not bad, jus different"
Stat block
Standard attack
Features
Passives
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Relentless (2)
Jimothy can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
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Can't Stop, Won't Stop. Go, Go, Go!
When Jimothy is spotlighted they can move up to CLose range before they take an action.
Actions
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Fury of the Emerald City
Make an attack roll against a target within Melee range. On a success, spend any amount of Fear. For each Fear spent, deal 5 direct physical damage to the target.
Reactions
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Momentum
When Jimothy makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Climb Away, Jimothy! +2
- Goblin Mode +1
Jimothy the Brave
Tier 2 bruiser
A cryptid of the Emerald City, this small humanoid racoon is as adorable as they are fleet of foot. "I not bad, jus different"
Motives & Tactics: Galop, Maul, Scale
Difficulty: 17 | Thresholds: 13/26 | HP: 6 | Stress: 2
ATK: +3 | Tooth and Claw: Melee | 2d4+5 Physical
Experience: Climb Away, Jimothy! +2, Goblin Mode +1
HP:
STRESS:
Features
Jimothy the Brave
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Jimothy the Brave Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.