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Ghast

Adversaries Designed by Zhenshei • Art by leslekieuart

Adversary overview

A huge ghostly jellifish-like mass of tentacles from the Circles Below that floats by inflating its body like a blimp and spewing fire from its mouth.

Stat block

Tier
2
Type
Ranged
Difficulty
14
HP
5
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
19
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Volcanic Spew
Range: Far
Damage: 2d8+4
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Airborne

    The Ghast floats high in the air and cannot be Restrained.

Actions

  • Harrowing Lament
    stress 1

    Mark a Stress to unleash an ear-piercing mournful scream from the Ghast. All targets within Far range must make a Presence Reaction Roll. On a failure, they must mark a Stress and suffer Disadvantage on the next Action Roll they make.

  • Pyroclastic Bomb
    fear 1

    Spend a Fear and choose a point within Far range and spew a volatile chunk of molten rock towards it that explodes into flames. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets that fail take 3d4+2 physical damage and are Burning, until they mark a Stress to end the condition. While Burning they take 1d4 direct physical damage whenever they make an Action roll. Targets that succeed take half damage only.

Reactions

Motives & tactics

Mourn tortured souls Lash out at tresspassers Rain fire from above

Experiences

  • Flying Sentinel +3

Ghast

Tier 2 ranged

A huge ghostly jellifish-like mass of tentacles from the Circles Below that floats by inflating its body like a blimp and spewing fire from its mouth.

Motives & Tactics: Mourn tortured souls, Lash out at tresspassers, Rain fire from above

Difficulty: 14 | Thresholds: 10/19 | HP: 5 | Stress: 3

ATK: +2 | Volcanic Spew: Far | 2d8+4 Physical

Experience: Flying Sentinel +3

HP:

STRESS:

Features

Airborne - Passive: The Ghast floats high in the air and cannot be Restrained.
Harrowing Lament - Action: Mark a Stress to unleash an ear-piercing mournful scream from the Ghast. All targets within Far range must make a Presence Reaction Roll. On a failure, they must mark a Stress and suffer Disadvantage on the next Action Roll they make.
Pyroclastic Bomb - Action: Spend a Fear and choose a point within Far range and spew a volatile chunk of molten rock towards it that explodes into flames. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets that fail take 3d4+2 physical damage and are Burning, until they mark a Stress to end the condition. While Burning they take 1d4 direct physical damage whenever they make an Action roll. Targets that succeed take half damage only.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.