Phantasm
A flock of flying undead ray-like spirits that appear only at night, drawn to the taste of insomnia.
Motives & Tactics: —
A flock of flying undead ray-like spirits that appear only at night, drawn to the taste of insomnia.
When the Horde has marked half or more of their Hit Points, their standard attack deals 2d4+2 damage instead.
A Phantasm will only appear during the night to PCs who have not taken a Long Rest in 24 hours or longer.
Spend a Fear to choose a point within Far range and swoop through it. Make a standard attack against all targets within Very Close range of that point. Targets who the attack succeeds against must also mark 1 Stress and lose a Hope.
Tier 2 horde (1/HP)
A flock of flying undead ray-like spirits that appear only at night, drawn to the taste of insomnia.
Motives & Tactics: —
Difficulty: 12 | Thresholds: 9/18 | HP: 6 | Stress: 3
ATK: +1 | Necrotic Bite: Melee | 2d8+4 Magical
Experience: —
HP:
STRESS:
A flock of flying undead ray-like spirits that appear only at night, drawn to the taste of insomnia.
Motives & Tactics: —
A flock of flying undead ray-like spirits that appear only at night, drawn to the taste of insomnia.
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No subclasses available.
Answer any of the following, or create your own.
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