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Soul Reaper, Soul Essence

Adversary overview

A Soul Essence created from fragments of the living.

This Soul Essence is a summon from the Soul Reaper https://heartofdaggers.com/homebrew/adversaries/soul-reaper-2/

Stat block

Tier
3
Type
Standard
Difficulty
16
HP
6
Stress
3
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
18
Major Damage — Mark 2 HP Major
Mark 2 HP
35
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Energy Slam
Range: Melee
Damage: 4d6+6
Attack Mod: +3
Damage Type: Magical

Features

Passives

  • Burst of Essence

    The soul essence contains one stolen essence. When the soul essence is destroyed, the essence immediately returns to the orginal owner, ending the corresponding effect of Stolen Essences on that creature and the Soul Reaper clear a Hit Point.

    The creature also gains one of the following benefits based on the restored color:

    • Hope: the character's Hope die becomes a d20, if the charactar already have a d20 as their Hope die they gain advantage, for their next roll.

    • Courage: the character can clear a stress for the next roll with Hope.

    • Will: the character next roll, they can roll two Hope Dice and keep the higher result.

Actions

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Evolutions

Motives & tactics

move through solid objects consume life

Experiences

  • Consume life +2

Soul Reaper, Soul Essence

Tier 3 standard

A Soul Essence created from fragments of the living.

Motives & Tactics: move through solid objects, consume life

Difficulty: 16 | Thresholds: 18/35 | HP: 6 | Stress: 3

ATK: +3 | Energy Slam: Melee | 4d6+6 Magical

Experience: Consume life +2

HP:

STRESS:

Features

Burst of Essence - Passive:
The soul essence contains one stolen essence. When the soul essence is destroyed, the essence immediately returns to the orginal owner, ending the corresponding effect of Stolen Essences on that creature and the Soul Reaper clear a Hit Point.

The creature also gains one of the following benefits based on the restored color:

  • Hope: the character's Hope die becomes a d20, if the charactar already have a d20 as their Hope die they gain advantage, for their next roll.

  • Courage: the character can clear a stress for the next roll with Hope.

  • Will: the character next roll, they can roll two Hope Dice and keep the higher result.

Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.