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Cliff Racer

Adversary overview

A legless flying creature with murder on it's mind.

Cliff Racers are scaly flying creatures with bird-like heads. They possess no legs. Instead they have dorsal and ventral fins. The lack of legs makes it almost impossible to take off by themselves and require the aid of another to lift them up in the air.

They usually fly very high up in the sky and dive down towards the ground only when they spot prey.

Stat block

Tier
1
Type
Skulk
Difficulty
12
HP
4
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
10
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Tail spike
Range: Melee
Damage: 1d8+1
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Flying

    While airborne, the Cliff Racer gains +3 difficulty.

    While on the ground, the Cliff Racer is vulnerable and unable to take off by itself.

  • No one expects a Cliff Racer

    While attacking, if it's the Cliff Racer's first attack of the scene, it deals an extra d8 physical damage.

Actions

  • Pack Mentality
    fear 1

    Spend a fear to move to a grounded Cliff Racer at close range and help them take off. They are airborne again and no longer vulnerable.

Reactions

  • Aerial Acrobatics
    stress 1

    After taking damage, mark a stress. When all stress is marked, the Cliff Racer falls to the ground.

Evolutions

Motives & tactics

harass hunt

Experiences

  • Natural Flyer +2
  • Born predator +2

Cliff Racer

Tier 1 skulk

A legless flying creature with murder on it's mind.

Motives & Tactics: harass, hunt

Difficulty: 12 | Thresholds: 6/10 | HP: 4 | Stress: 3

ATK: +1 | Tail spike: Melee | 1d8+1 Physical

Experience: Natural Flyer +2, Born predator +2

HP:

STRESS:

Features

Flying - Passive: While airborne, the Cliff Racer gains +3 difficulty.

While on the ground, the Cliff Racer is vulnerable and unable to take off by itself.

No one expects a Cliff Racer - Passive: While attacking, if it's the Cliff Racer's first attack of the scene, it deals an extra d8 physical damage.
Pack Mentality - Action: Spend a fear to move to a grounded Cliff Racer at close range and help them take off. They are airborne again and no longer vulnerable.
Aerial Acrobatics - Reaction: After taking damage, mark a stress. When all stress is marked, the Cliff Racer falls to the ground.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.