Death knight
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About this class
Imbued with death and cold, Death Knights are fallen warriors, raised as mindless servants of the gods. Tasked to reap and slay where they go, no control over their own actions. After a time, though, this control wanes. Maybe the god has lost interest. Maybe the soul within has regained enough strength to throw off its shackles. Either way, some Death Knights do regain their independence. Not their memory. Not their previous life, which may be decades in the past. Newly freed Death Knights roam the world, seeking for a place to belong, for a chance to matter again.
But the world is not kind to undead killing machines, how well behaved they may appear.
Domains
Blade
Starting stats
Hope feature
Class features
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Death grip
Mark a Stress to move a target of approximately your size or smaller within Far Range into Melee Range.
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Runescribing
At the beginning of the session and after a Long Rest, place a number of Rune Tokens equal to your Spellcast Trait on your character sheet. Spend a Rune Token:
• When you hit with a Melee attack to add your Strength in magical damage;
• To clear 1 hp on a succesful melee attack;
• When attacked to gain 1D4 evasion against that attack.
When you end a Long Rest, remove all Rune Tokens." -
Undead
You need only half the food or drink a living being needs.
You do not need to breathe, but you cannot speak while not breathing. You are cold to the touch and look rather pale, for someone of your kind.
Class items
- A faded letter from a long dead relative or a skull fragment
Character questions
Background prompts
- How and when did you die?
- Which god raised you and used you for their own benefit?
- What made you regain your humanity and had you rejoin civilization?
Connection prompts
- In what way can you look past the revenant bit and see the person behind?
- What do I do that makes it clear to you I come from a different time?
- Why do you keep asking about my time as a revenant?
Death knight
Imbued with death and cold, Death Knights are fallen warriors, raised as mindless servants of the gods. Tasked to reap and slay where they go, no control over their own actions. After a time, though, this control wanes. Maybe the god has lost interest. Maybe the soul within has regained enough strength to throw off its shackles. Either way, some Death Knights do regain their independence. Not their memory. Not their previous life, which may be decades in the past. Newly freed Death Knights roam the world, seeking for a place to belong, for a chance to matter again.
But the world is not kind to undead killing machines, how well behaved they may appear.
Domains
Blade + Dread
Starting Evasion
10
Starting Hit Points
6
Class Items
- • A faded letter from a long dead relative or a skull fragment
Death knight’s Hope Feature
Wraith Walk: : Spend 3 Hope to move up to Far range. During this move, you are Spectral. While Spectral, you're immune to physical damage and can float and pass through solid objects. Other creatures can still see you while you're in this form.
Class Features
Death grip
Mark a Stress to move a target of approximately your size or smaller within Far Range into Melee Range.
Runescribing
At the beginning of the session and after a Long Rest, place a number of Rune Tokens equal to your Spellcast Trait on your character sheet. Spend a Rune Token: • When you hit with a Melee attack to add your Strength in magical damage; • To clear 1 hp on a succesful melee attack; • When attacked to gain 1D4 evasion against that attack. When you end a Long Rest, remove all Rune Tokens."
Undead
You need only half the food or drink a living being needs. You do not need to breathe, but you cannot speak while not breathing. You are cold to the touch and look rather pale, for someone of your kind.
Death knight Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
- • How and when did you die?
- • Which god raised you and used you for their own benefit?
- • What made you regain your humanity and had you rejoin civilization?
Connections
Ask one of the following, or improvise.
- • In what way can you look past the revenant bit and see the person behind?
- • What do I do that makes it clear to you I come from a different time?
- • Why do you keep asking about my time as a revenant?
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.