Skip to content

J’arvex, Sage’s Champion (WiP)

Adversaries Designed by Thomas Fleming • Art by Reparatus Art

Adversary overview

A mysterious, unspeaking fae creature cloaked in plant life and wielding nature as a weapon.

Stat block

Tier
4
Type
Solo
Difficulty
20
HP
12
Stress
7
Attack mod
+10
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
30
Major Damage — Mark 2 HP Major
Mark 2 HP
60
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Thorn Strike
Range: Melee
Damage: 4d12+10
Attack Mod: +10
Damage Type: Physical

Features

Passives

  • Relentless (4)

    This adversary can be spotlighted up to 4 times per GM turn. Spend Fear as usual to spotlight them.

  • Rooted

    J'arvex is immune to effects that would forcibly move them against their will.

Actions

—

Reactions

  • Blooming Blade

    When J'arvex succeeds on a standard attack, mark a Stress to cause all PCs within Close range the attack would also hit to take half of the attacks damage.

  • Flit Away

    When J'arvex takes Severe damage they take to the sky to regroup, move them up to Far range and clear a Stress.

Evolutions

—

Motives & tactics

Defend the natural world

Experiences

  • Heightened Senses +8

J’arvex, Sage’s Champion (WiP)

Tier 4 solo

A mysterious, unspeaking fae creature cloaked in plant life and wielding nature as a weapon.

Motives & Tactics: Defend the natural world

Difficulty: 20 | Thresholds: 30/60 | HP: 12 | Stress: 7

ATK: +10 | Thorn Strike: Melee | 4d12+10 Physical

Experience: Heightened Senses +8

HP:

STRESS:

Features

Relentless (4) - Passive: This adversary can be spotlighted up to 4 times per GM turn. Spend Fear as usual to spotlight them.
Rooted - Passive: J'arvex is immune to effects that would forcibly move them against their will.
Blooming Blade - Reaction: When J'arvex succeeds on a standard attack, mark a Stress to cause all PCs within Close range the attack would also hit to take half of the attacks damage.
Flit Away - Reaction: When J'arvex takes Severe damage they take to the sky to regroup, move them up to Far range and clear a Stress.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.