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Diseased Jungle

Environments Designed by LedoMovuct • Art by Bram Sels
Tier
2
Type
Traversal
Difficulty
14
Impulses
Contaminate Disorient Consume

Environment overview

A dense jungle marked by the gods of pestilence

Potential adversaries

Mosquitoes Snakes Cult members Oozes

Features

Passives

passive
  • Ambient Pestilence

    Mark a Stress for every Action roll that is not a success with Hope.

    You cannot see beyond Far range.

    Questions
    • What symptoms appear?

Actions

action
  • We are not alone
    Fear 1

    Spend a Fear to summon appropriate adversaries in Far range. PCs can do one group roll to avoid being noticed.

    Questions
    • Why did these adversaries appear?
    • What are the adversaries looking for?

Reactions

reaction
  • Swampy Labyrinth

    Travelling this environment is challenging and tiring. When the PCs enter the jungle, start a Progress Countdown (8) till they reach their destination.

    Questions
    • What is the greatest challenge in travelling?
    • What remains do you see that send a shiver down your spine?

About this environment

A jungle full of every possible disease, under the control of the cult of pestilence god (Manasa, Nurgle, Apollo, Sekhmet, Hel,…). You need to cross the jungle to get to (or run away from?) the cult’s temple and stop their ritual. The effect of diseases are mechanically counted as Stress going up, eventually into HP and death moves.

Diseased Jungle

Tier 2 Traversal

A dense jungle marked by the gods of pestilence

Impulses: Contaminate, Disorient, Consume

Difficulty: 14

Potential Adversaries: Mosquitoes, Snakes, Cult members, Oozes

Features

Ambient Pestilence - Passive: Mark a Stress for every Action roll that is not a success with Hope.

You cannot see beyond Far range.

  • What symptoms appear?
We are not alone - Action: Spend a Fear to summon appropriate adversaries in Far range. PCs can do one group roll to avoid being noticed.
  • Why did these adversaries appear?
  • What are the adversaries looking for?
Swampy Labyrinth - Reaction: Travelling this environment is challenging and tiring. When the PCs enter the jungle, start a Progress Countdown (8) till they reach their destination.
  • What is the greatest challenge in travelling?
  • What remains do you see that send a shiver down your spine?

Discussion

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