Demonic Golem
A fiery construct of stone
Motives & Tactics: Pummel, protect
A fiery construct of stone
Demonic Golem is only active while its maker is alive. detonation doen not activate if demonic golem dies after its maker dies.
Slam the ground, knocking back all targets within Very Close range back to Far range.
make an attack against a target within Close range. ON success, spend a fear to pull them into melee range, deal 1d6+2 physical damage, and restrain them until the Golem takes Severe damage.
When the Golem marks his last HP, it explodes in a fiery blast, pc's within close range must do an Agility roll (13). on failure they take 1d8 magical damage, on success they move to within Far range to avoid the damage.
Tier 1 bruiser
A fiery construct of stone
Motives & Tactics: Pummel, protect
Difficulty: 10 | Thresholds: 8/14 | HP: 7 | Stress: 3
ATK: +2 | Fists: Close | 1d8+3 Physical
Experience: Huge +3
HP:
STRESS:
A fiery construct of stone
Motives & Tactics: Pummel, protect
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No subclasses available.
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