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Dhampir

Transformations Designed by Dagger Dog Dad • Art by marvel

About this transformation

Dhampirs are the cursed hybrid of a mortal and a sanguine hungry vampire. Not as vulnerable as a vampire, but equally driven to madness by blood.

Features

Daywalker's Restraint

When a living character within Close range marks one or more Hit Points, roll a d8. On a 1, you transform and enter a Feeding Frenzy. You can choose to fail this roll.

Feeding Frenzy

While a Feeding Frenzy, you cannot willingly move out of Close range from a creature that has marked at least a health point. You have advantage against any wounded targets.

When you deal damage to a living creature within Melee range, you must mark a Stress to feed from them, clearing a Hit Point, and ending the frenzy. Place a number of Blood tokens on this card equal to the number of Hit Points the target marked. You can hold up to 5 Blood tokens at a time. After failing a Daywalker's Restraint roll, you may spend a Blood token to reroll the die. When you take a Long Rest, remove a Blood token.

Transformation questions

  1. How did your parents meet?
  2. How does your restraint and frenzy manifest?
Transformation

Dhampir

Dhampirs are the cursed hybrid of a mortal and a sanguine hungry vampire.

Daywalker's Restraint:

When a living character within Close range marks one or more Hit Points, roll a d8. On a 1, you transform and enter a Feeding Frenzy. You can choose to fail this roll.

Feeding Frenzy:

While a Feeding Frenzy, you cannot willingly move out of Close range from a creature that has marked at least a health point. You have advantage against any wounded targets.

When you deal damage to a living creature within Melee range, you must mark a Stress to feed from them, clearing a Hit Point, and ending the frenzy. Place a number of Blood tokens on this card equal to the number of Hit Points the target marked. You can hold up to 5 Blood tokens at a time. After failing a Daywalker's Restraint roll, you may spend a Blood token to reroll the die. When you take a Long Rest, remove a Blood token.

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Card Backing

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