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Elder Amphiptere

Adversary overview

A larger, fully grown winged serpent, leading it's flock with cunning and tenacity.

Stat block

Tier
2
Type
Leader
Difficulty
15
HP
6
Stress
4
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Claws and Teeth
Range: Melee
Damage: 2d10+3
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • Flight

    While flying, the Elder Amphiptere gains a +3 bonus to their Difficulty.

Actions

  • Swooping Death
    fear 1

    Spend a Fear to swoop down and make an attack against a Vulnerable or Poisoned target within Far range. On a success, deal 2d10+10 physical damage and the target must mark a Stress.

  • Elder's Guidance
    stress 1

    Mark a Stress to spotlight 1d4+1 allies. Spotlighted allies clear 1 Stress. Attacks they make while spotlighted in this way deal half damage.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Evolutions

—

Motives & tactics

Lead it's flock Focus weak prey

Experiences

  • Experienced Hunter +3

Elder Amphiptere

Tier 2 leader

A larger, fully grown winged serpent, leading it's flock with cunning and tenacity.

Motives & Tactics: Lead it's flock, Focus weak prey

Difficulty: 15 | Thresholds: 14/25 | HP: 6 | Stress: 4

ATK: +4 | Claws and Teeth: Melee | 2d10+3 Physical

Experience: Experienced Hunter +3

HP:

STRESS:

Features

Flight - Passive: While flying, the Elder Amphiptere gains a +3 bonus to their Difficulty.
Swooping Death - Action: Spend a Fear to swoop down and make an attack against a Vulnerable or Poisoned target within Far range. On a success, deal 2d10+10 physical damage and the target must mark a Stress.
Elder's Guidance - Action: Mark a Stress to spotlight 1d4+1 allies. Spotlighted allies clear 1 Stress. Attacks they make while spotlighted in this way deal half damage.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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