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AATMIK

Ancestries Designed by GuildDraconis • Art by Charudatta Bandgar

At a glance

Typical size
Medium; 5–6½ ft. (matches human range)
Typical lifespan
~90 years
Features
Split / Second Counsel

Ancestry overview

One person, two souls, cursed by Aatmas to split apart in body when needed, marked only by mismatched eyes.

Top feature

Split
Mark 2 Stress to split into two bodies, sharing HP, Stress, Hope, and Armor Score. Gain tokens equal to your tier + your Instinct modifier, spend one per action roll made while separated. Out of tokens or take Major/Severe damage, merge back (any distance). Ally-targeting effects can target your other half.

Bottom feature

Second Counsel
Your two souls bring different instincts and experience to every situation. Start with one additional Experience at character creation.

Physical characteristics

Passes fully as human in build and features Two different colored eyes, one per soul A faint second heartbeat, sometimes felt, never explained A calm, steady gaze, as if always listening to something else too Identical twin-like appearance when split into two bodies

Examples / variants

Antar-Atmik (inner-souled; calm, introspective; souls stay close when split; reroll from Second Counsel gains advantage), Bahya-Atmik (outer-souled; restless, independent, used to splitting often; Split costs 2 Stress instead of 3, souls act more freely once split)

About this ancestry

Aatmik live as one person carrying two souls, bound together since birth by Aatmas' curse, aware of each other, never in conflict. The only visible trace of the curse is their eyes, each a different color. Under strain, they can tear apart into two working bodies for a short time, at real physical cost. Best suited for players who want a quiet inner partnership, two souls sharing one life, marked by nothing more than a mismatched gaze.

Ancestry

AATMIK

One person, two souls, cursed by Aatmas to split apart in body when needed, marked only by mismatched eyes.

Split: Mark 2 Stress to split into two bodies, sharing HP, Stress, Hope, and Armor Score. Gain tokens equal to your tier + your Instinct modifier, spend one per action roll made while separated. Out of tokens or take Major/Severe damage, merge back (any distance). Ally-targeting effects can target your other half.

Second Counsel: Your two souls bring different instincts and experience to every situation. Start with one additional Experience at character creation.

Quill Icon Charudatta Bandgar
Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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