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Akiros Insmort

Adversaries Designed by Lobotomized Dragon • Art by Paizo Publishing

Adversary overview

Exiled son of Insmort family & captain of the Stag Lord's army

A man haunted by his past, Akiros Ismort found himself in a position he did not want to be in, but could scarcely escape, aiding in the banditry and pillaging of innocent travelers and merchants throughout the Stolen Lands. Akiros is the Stag Lord’s right hand and one of the most influential bandit lords. Akiros comes from Taldor and is an exiled son of the Insmort family. He ran away from Taldor to escape justice for a serious crime – the murder of a nobleman and a noblewoman.

Stat block

Tier
2
Type
Leader
Difficulty
15
HP
7
Stress
5
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
24
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Longsword
Range: Melee
Damage: 2d10+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Terrifying

    When Akiros makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

Actions

  • Tactician
    stress 1

    When you spotlight Akiros, mark a Stress to also spotlight two allies within Close range.

  • Words Of Courage
    fear 1

    Spend 2 Fear to spotlight Akiros and up to 1d6 allies within Far range.

Reactions

  • You Have My Bow
    stress 1

    When an ally within Far range takes damage from an attack, Akiros can retaliate. Mark a Stress to make an attack roll, on a success deal 2d6 physical damage.

Evolutions

—

Motives & tactics

Command Reinforce

Experiences

  • Leadership +3
  • High Society +2
  • Tactics +2

Akiros Insmort

Tier 2 leader

Exiled son of Insmort family & captain of the Stag Lord's army

Motives & Tactics: Command, Reinforce

Difficulty: 15 | Thresholds: 15/24 | HP: 7 | Stress: 5

ATK: +2 | Longsword: Melee | 2d10+2 Physical

Experience: Leadership +3, High Society +2, Tactics +2

HP:

STRESS:

Features

Terrifying - Passive: When Akiros makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.
Tactician - Action: When you spotlight Akiros, mark a Stress to also spotlight two allies within Close range.
Words Of Courage - Action: Spend 2 Fear to spotlight Akiros and up to 1d6 allies within Far range.
You Have My Bow - Reaction: When an ally within Far range takes damage from an attack, Akiros can retaliate. Mark a Stress to make an attack roll, on a success deal 2d6 physical damage.

Discussion

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