Bloodhunter beast
A werewolf-like beast with huge antlers that travels the Jesaña's paths and alleys looking for prey in the night
Motives & Tactics: Relentless, Frenzied, Battles till the end, More aggressive when close to death
Designed by
A werewolf-like beast with huge antlers that travels the Jesaña's paths and alleys looking for prey in the night
This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Mark a Stress to force each PC within far range of the Bloodhunter beast to make a Presence Reaction Roll. Targets who Fail become Rattled until they roll with Hope. When the Bloodhunter Beast makes a successful attack again a Rattled PC, roll damage twice and take the better result, then clear the Rattled condition from the target.
When this adversary makes a successful attack against a PC, you gain a Fear.
When this adversary deals damage with a standard attack, you can spend 2 Fear to gain a +6 bonus to the damage roll.
When the Bloodhunter Beast takes damage form an attack made by a PC within Very Close range, you can mark a Stress to make a standart attack against that PC.
Tier 2 solo
A werewolf-like beast with huge antlers that travels the Jesaña's paths and alleys looking for prey in the night
Motives & Tactics: Relentless, Frenzied, Battles till the end, More aggressive when close to death
Difficulty: 15 | Thresholds: 13/23 | HP: 8 | Stress: 5
ATK: +3 | Shredding Claws: Melee | 2d12+3 Physical
Experience: Absolute hunter +2
HP:
STRESS:
A werewolf-like beast with huge antlers that travels the Jesaña's paths and alleys looking for prey in the night
Motives & Tactics: Relentless, Frenzied, Battles till the end, More aggressive when close to death
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No subclasses available.
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