Caravan
Environment overview
The characters are travelling with a Caravan that comes under attack
Potential adversaries
Features
Passives
passiveActions
action-
I'll get the hammer...Fear 1
Spend a Fear when an Adversary is within Close range of the caravan. The caravan becomes damaged where it is unable to move, requiring a short rest downtime action to repair. This may be done multiple times during an encounter.
Questions- How did the creature damage the vehicle?
- What tools will you need?
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I've Been Here the Whole Time
When no player characters are within Very Close range of a vehicle, two Masked Thieves appear within Very Close range of a vehicle. They have the hidden condition. Immediately spotlight them to steal something from one of the vehicles.
Reactions
reaction-
Spooked
One of the animals that are pulling the wagons is spooked by something that happens and breaks out of its reigns. Set a Countdown (3). The players must succeed at wrangling the creature before the countdown ends, or the animal is lost.
Questions- How can you calm the creature?
About this environment
Caravan
Tier 2 Event
The characters are travelling with a Caravan that comes under attack
Impulses: Spook the horses, Protect the Defenseless
Difficulty: 14
Potential Adversaries: Fowlbear, Dire Wolf
Features
- How did the creature damage the vehicle?
- What tools will you need?
- How can you calm the creature?
Caravan
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Caravan Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.