The Flesh Mound
Designed by
Environment overview
A massive pile of dead bodies infused with the undead - writhing with shadow
Potential adversaries
Features
Passives
passive-
Blood Hunger
When a PC within Close range of the Mound marks HP, you gain a Fear.
Questions- What form of terror might this bloodletting take?
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Wretched Stench
A vile smell rises from the Mound, causing waves of nausea. When a PC moves within Very Close range of the Mound, they must mark a Stress. If they cannot mark a Stress, they lose a Hope.
Questions- What types of bodies lie in this mound? What viscera lays exposed?
Actions
action-
Deathly WailsFear 1
Spend a Fear to cause the mound to emit tortured screams. All targets within Far range must succeed on a Presence Reaction Roll. Targets who fail have disadvantage on their next action roll. If all targets succeed, the Flesh Mound can no longer use its Writhing Limbs Reaction.
Questions- What painful images do these wails carve into the PC’s minds?
Reactions
reaction-
Writhing Limbs
Countdown (Loop Special).
When the PCs arrive in the scene, activate the countdown which is equal to the number of PCs. It ticks down each time an adversary is defeated. When it triggers, summon a number of Rotted Zombies equal to the number of PCs. They appear within Melee range of the Mound.
Questions- What tells the PCs that these used to be members of the village?
About this environment
The Flesh Mound
Tier 1 Event
A massive pile of dead bodies infused with the undead - writhing with shadow
Impulses: Causes sickness, draw in shadows, sacrifice
Difficulty: 12
Potential Adversaries: Barrow Wights, Barrow Gaunt, Cairnshade, Cryptwight, Gravescourge, Ghast, Skeletons (Any), Zombies (Any)
Features
- What form of terror might this bloodletting take?
- What types of bodies lie in this mound? What viscera lays exposed?
- What painful images do these wails carve into the PC’s minds?
When the PCs arrive in the scene, activate the countdown which is equal to the number of PCs. It ticks down each time an adversary is defeated. When it triggers, summon a number of Rotted Zombies equal to the number of PCs. They appear within Melee range of the Mound.
- What tells the PCs that these used to be members of the village?
The Flesh Mound
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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The Flesh Mound Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.