Skip to content

Tragic Timber

Adversary overview

A twisted tree that feeds on aspiration

Stat block

Tier
2
Type
Support
Difficulty
13
HP
3
Stress
5
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
19
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Limb
Range: Very Close
Damage: 2d6+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Siphon the Light

    All PCs within Close range do not gain Hope from rolls. Whenever a PC makes a roll with Hope, add a token to this adversary.

Actions

—

Reactions

  • Ancient Bark
    stress 1

    When this adversary takes damage, mark a Stress to reduce the severity by one threshold.

  • Lumberjack's Bane

    When this adversary marks its last Hit Point, all PCs in Far range must succeed on a Presence Reaction Roll or mark a Stress for each token on this adversary.

Evolutions

—

Motives & tactics

Absorb Rooted Taunt

Experiences

—

Tragic Timber

Tier 2 support

A twisted tree that feeds on aspiration

Motives & Tactics: Absorb, Rooted, Taunt

Difficulty: 13 | Thresholds: 10/19 | HP: 3 | Stress: 5

ATK: +2 | Limb: Very Close | 2d6+3 Physical

Experience: —

HP:

STRESS:

Features

Siphon the Light - Passive: All PCs within Close range do not gain Hope from rolls. Whenever a PC makes a roll with Hope, add a token to this adversary.
Ancient Bark - Reaction: When this adversary takes damage, mark a Stress to reduce the severity by one threshold.
Lumberjack's Bane - Reaction: When this adversary marks its last Hit Point, all PCs in Far range must succeed on a Presence Reaction Roll or mark a Stress for each token on this adversary.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.