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Haldors Hand Runes

At a glance

Trait
Instinct
Range
Very Close
Damage
d10+3
Burden
One-Handed
Tier
Tier 2
Weapon slot
Primary
Damage type: Magic

Weapon feature

Sleeping Spores
Mark two stress to make a group of living beeings fall asleep and become vulnerable. Enemies sleep until they are attacked or the effeckt is cleared. If the are neutral to your group, start a 1d4+1 countdown that is activated on each action roll. If the coundown triggers, or they are hit by an attack, they wake up again.

About this weapon

The hand runes of an alchemist, living far to the south. One day, his research will change the world.

Haldors Hand Runes

Tier 2 Magical Weapon (Primary)

The hand runes of an alchemist, living far to the south. One day, his research will change the world.

Trait: Instinct Range: Very Close Damage: d10+3 mag
Burden: One-Handed

Feature

Sleeping Spores: Mark two stress to make a group of living beeings fall asleep and become vulnerable. Enemies sleep until they are attacked or the effeckt is cleared. If the are neutral to your group, start a 1d4+1 countdown that is activated on each action roll. If the coundown triggers, or they are hit by an attack, they wake up again.

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