The Open Road
Designed by
Environment overview
Travelling from one town to another should be quite peaceful. Sometimes it's not.
Potential adversaries
Features
Passives
passive-
Follow the Map (5)
When the party starts to travel, have them choose a Leader and start a Travelling Countdown (5). It ticks down according to the following criteria when the PCs make an action roll to navigate:
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Critical Success: Tick down 3
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Success with Hope: Tick down 2
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Success with Fear: Tick down 1
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Failure with Hope: No advancement
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Failure with Fear: Tick up 1
When the countdown triggers, the party has made it to their destination.
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Actions
action-
Traveller In NeedFear 1
Spend a Fear to have the party stumble across a traveller in need of food and water. During this encounter, spend an additional Fear to reveal the traveller to be a Common Ruffian that immediately gains the spotlight.
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Stay Alert
Spend a Fear to have the Leader make an Instinct Reaction Roll to stay alert. On a failure with Hope, they roll their ankle and must mark a Stress. On a failure with Fear, the party is attacked by a Panther, which is Hidden and immediately gains the spotlight.
Reactions
reaction-
Windstorm (3)
When the Travelling Countdown reaches 3, start a Windstorm Countdown (3) as the party hears a crack of thunder. Each time they roll with Fear, the Countdown ticks down by 1. When it reaches 0, a bellowing Windstorm erupts. Any PC outside of cover must mark a Stress each time they fail a roll or roll with Fear. The Windstorm diminishes after some time passes.
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Twenty-Thousand Steps
When a PC rolls a failure with Fear, add an Exhausted token to this feature. When this feature has 3 Exhausted tokens, the PCs must take a short rest or mark a Stress to keep on travelling.
About this environment
Travelling from one town to another should be quite peaceful. Sometimes it’s not.
The Open Road
Tier 1 Traversal
Travelling from one town to another should be quite peaceful. Sometimes it's not.
Impulses: Disrupt the calm, Slow down
Difficulty: 11
Potential Adversaries: Common Ruffian, Jagged Knife Lieutenant, Jagged Knife Lackey, Panther, Viper
Features
Critical Success: Tick down 3
Success with Hope: Tick down 2
Success with Fear: Tick down 1
Failure with Hope: No advancement
Failure with Fear: Tick up 1
When the countdown triggers, the party has made it to their destination.
The Open Road
Travelling from one town to another should be quite peaceful. Sometimes it’s not.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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The Open Road Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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