Skip to content

AUTHORITY FIGURE

Adversary overview

An important figure with ultimate authority in the area. Their impressions of you mean more than you know.

Stat block

Tier
1
Type
Social
Difficulty
10
HP
3
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
5
Major Damage — Mark 2 HP Major
Mark 2 HP
9
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Backhand
Range: Melee
Damage: 1d6+2
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Contact Lenses

    Place 3 Tokens on this card when the Figure is first introduced to the PCs.

  • Impressionable

    Whenever the Figure encounters any of the PCs in an unfavorable situation, their Difficulty is permanently raised by 1.

Actions

  • Fitting of the Crime

    Remove a Token to issue a punishment to the PCs. If any of the PCs avoid the punishment, the Figure’s new base Difficulty becomes 20.

  • Social Reckoning
    fear 1

    Spend a Fear to lower the Figure’s Difficulty by 1d4 and increase two of their experiences by that amount permanently.

Reactions

  • Not Mad, Just Disappointed
    fear 1

    When the PCs are in an awkward or unexplainable situation, you can spend a Fear to summon the Figure into the scene, trigger the “Impressionable” Feature, then immediately exit.

Evolutions

—

Motives & tactics

Oversee punish restore order

Experiences

  • My House +2
  • My Rules +2
  • Fun Figure +0

AUTHORITY FIGURE

Tier 1 social

An important figure with ultimate authority in the area. Their impressions of you mean more than you know.

Motives & Tactics: Oversee, punish, restore order

Difficulty: 10 | Thresholds: 5/9 | HP: 3 | Stress: 3

ATK: +1 | Backhand: Melee | 1d6+2 Physical

Experience: My House +2, My Rules +2, Fun Figure +0

HP:

STRESS:

Features

Contact Lenses - Passive: Place 3 Tokens on this card when the Figure is first introduced to the PCs.
Impressionable - Passive: Whenever the Figure encounters any of the PCs in an unfavorable situation, their Difficulty is permanently raised by 1.
Fitting of the Crime - Action: Remove a Token to issue a punishment to the PCs. If any of the PCs avoid the punishment, the Figure’s new base Difficulty becomes 20.
Social Reckoning - Action: Spend a Fear to lower the Figure’s Difficulty by 1d4 and increase two of their experiences by that amount permanently.
Not Mad, Just Disappointed - Reaction: When the PCs are in an awkward or unexplainable situation, you can spend a Fear to summon the Figure into the scene, trigger the “Impressionable” Feature, then immediately exit.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.