Hellspawnling
A small fiery devil-kin with a stunted tail and sharp barbs along its spine.
Motives & Tactics: Be a nuisance, Take joy in suffering, Overwhelm squishy targets
A small fiery devil-kin with a stunted tail and sharp barbs along its spine.
Throw tons of these little guys at your party. Use them as a replacement to Ranged if you need to.
The Hellspawnling is defeated when they take any damage. For every 5 damage a PC deals to the Hellspawnling, defeat an additional Minion within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all Hellspawnlings within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 phy damage each. Combine this damage.
Spit a glob of steaming hot saliva. Make a standard attack against a target within Close range. On a success, deal 2 phy damage.
Tier 2 minion
A small fiery devil-kin with a stunted tail and sharp barbs along its spine.
Motives & Tactics: Be a nuisance, Take joy in suffering, Overwhelm squishy targets
Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1
ATK: +2 | Helldagger: Melee | 4 Physical
Experience: —
HP:
STRESS:
A small fiery devil-kin with a stunted tail and sharp barbs along its spine.
Motives & Tactics: Be a nuisance, Take joy in suffering, Overwhelm squishy targets
Throw tons of these little guys at your party. Use them as a replacement to Ranged if you need to.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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Be thoughtful and kind.
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