Nekromancer (v0.5)
About this class
Wake the dead. Bind life.
An adaptation of Redditor u/Ill-Trouble2744’s Necromancer. Find it here: https://www.reddit.com/r/daggerheart/s/KMVFVxCV3k
Will Scarlett’s Nekromancer version 0.5
Domains
Codex
Starting stats
Hope feature
Class features
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Wake the Dead
Once per long rest, you can summon 1d4+your tier of the Dead within your Zone of Influence, which is very close range. A Dead will move with you if able to remain in it, unless willed otherwise by the summoner. They will remain with you until your next long rest or you fall unconscious, where they will crumble into dust. At Tier 3, your Wake dice increases to a d6
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Perfect Tools
You can command Dead to preform appropriate actions, using your spellcasting trait to determine their success, and your spellcasting trait + your tier to determine their damage.
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Maw of the Many
When a creature within your Zone of Influence would take damage, you may mark a stress to add a damage to the attack equal to your Tier + your spellcasting trait for each Dead in range.
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Brittle Bones
Dead act as allied Minions with a Minion Passive equal to your spellcasting trait + your tier
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Last Favor
When you are forced to mark a Hit Point, you can spend one Dead within your Zone of Influence, destroying it, to reduce the number of marked Hit Points by one.
Class items
Character questions
Background prompts
Connection prompts
Subclass cards
Printable via header menu
Bone Shepard
Foundation
SPELLCAST TRAIT: Knowledge
Bone Shepard
Specialization
Bone Shepard
Mastery
Soul Reaver
Foundation
SPELLCAST TRAIT: Knowledge
Soul Reaver
Specialization
Soul Reaver
Mastery
Nekromancer (v0.5)
Wake the dead. Bind life.
An adaptation of Redditor u/Ill-Trouble2744’s Necromancer. Find it here: https://www.reddit.com/r/daggerheart/s/KMVFVxCV3k
Will Scarlett’s Nekromancer version 0.5
Domains
Codex + Dread
Starting Evasion
10
Starting Hit Points
5
Class Items
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Nekromancer (v0.5)’s Hope Feature
More Bones : Spend 3 Hope to summon a number of Dead withing your Zone of Influence equal to your spellcasting Trait
Class Features
Wake the Dead
Once per long rest, you can summon 1d4+your tier of the Dead within your Zone of Influence, which is very close range. A Dead will move with you if able to remain in it, unless willed otherwise by the summoner. They will remain with you until your next long rest or you fall unconscious, where they will crumble into dust. At Tier 3, your Wake dice increases to a d6
Perfect Tools
You can command Dead to preform appropriate actions, using your spellcasting trait to determine their success, and your spellcasting trait + your tier to determine their damage.
Maw of the Many
When a creature within your Zone of Influence would take damage, you may mark a stress to add a damage to the attack equal to your Tier + your spellcasting trait for each Dead in range.
Brittle Bones
Dead act as allied Minions with a Minion Passive equal to your spellcasting trait + your tier
Last Favor
When you are forced to mark a Hit Point, you can spend one Dead within your Zone of Influence, destroying it, to reduce the number of marked Hit Points by one.
Nekromancer (v0.5) Subclasses
Choose either the Bone Shepard or Soul Reaver subclass.
Bone Shepard
Hordemaster
Spellcast Trait
Knowledge
Foundation Features
- Great Horde: When you use Wake the Dead, add your Spellcasting Trait to the number of Dead summoned
- Corpse Shield: You can use Last Favor on allies within your Zone of Influence
Specialization Feature
- Slow Decay: You can now spend up to 2 Dead when using Last Favor
- Endless Influence: Your Zone of Influence increases to Close Range
Mastery Feature
- Bone Thing: During a Long Rest you may summon a Bone Thing, using the Animal Companion sheet advanced to your level
Soul Reaver
Play with the forces of life and death.
Spellcast Trait
Knowledge
Foundation Features
- Soul Engine: Before making a magic damage roll, spend a Dead within your Zone of Influence to add a d6 to the damage for each one spent.
- Life Transfer: You may transfer HP or Stress between you and a willing creature you can touch.
Specialization Feature
- Soul Food: You may spend a Dead to recover a stress for anyone within your Zone of Influence, or two to recover a Hitpoint
- Life Drinker: Spend a 2 stress and make an attack roll with a weapon of your choice then heal HP equal to the Hit Points your target marks.
Mastery Feature
- Dark Rebirth: As a Long Rest move, make a DC 30 Spellcasting check. On a success, you may resurrect a dead character with no memories of their past life.
- Anti: Life Equation: As a Long Rest move, make a DC 20 Spellcasting check. On a success, give another character or yourself the Undead transformation. The transformed character will, at least for a time, have no memories.
Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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