Wretched
Small, emaciated creatures with sickly gray skin stretched tight over jutting bones.
Motives & Tactics: Ambush Prey, Malevolent Begging, Drain Positive Emotions
Small, emaciated creatures with sickly gray skin stretched tight over jutting bones.
The lowest tier of shadow-sworn used to surge and overwhelm their target.
Wretched have Disadvantage on all attack rolls when exposed to bright light.
Wretched are defeated when they take any damage. For every two damage dealt to a Wretched, defeat an additional Wretched within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all Wretched within Close Range of them. Those Minions move into Melee Range of the target and make one shared Attack Roll. On a success, they deal two physical damage each. Combine this damage.
Tier 1 minion
Small, emaciated creatures with sickly gray skin stretched tight over jutting bones.
Motives & Tactics: Ambush Prey, Malevolent Begging, Drain Positive Emotions
Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1
ATK: +2 | Gnawing Claws: Melee | 2 Physical
Experience: Driven By Hunger +2, Hates Hope +4
HP:
STRESS:
Small, emaciated creatures with sickly gray skin stretched tight over jutting bones.
Motives & Tactics: Ambush Prey, Malevolent Begging, Drain Positive Emotions
The lowest tier of shadow-sworn used to surge and overwhelm their target.
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No subclasses available.
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