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Umbral Court Shadowweaver

Adversary overview

A tall, gaunt figure draped in layered, tattered robes woven from threads of living shadow that ripple and shift as if caught in an unseen wind.

This is a Tier 2 leader of the Umbral Court, charged with executing the orders of the Umbral Court Harbingers on behalf of their master.

Stat block

Tier
2
Type
Leader
Difficulty
14
HP
5
Stress
5
Attack mod
+5
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
13
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Shadow Staff
Range: Close
Damage: 2d8+6
Attack Mod: +5
Damage Type: Magical

Features

Passives

  • Umbral Touched

    A Shadowweaver scores a critical hit on either a natural 19 or a 20. On a critical hit, it also clears two Stress.

  • Shadow Rift
    stress 1

    The Shadowweaver may mark a Stress to open a portal to the realm of shadow and summon six Tier 1 - Wretched. They are immediately Spotlighted and move to a creature within range and make an attack.

  • Cling to Life
    stress 1

    The Shadowweaver may mark a Stress in order to restore one Hit Point to a number of Wretched equal to the Shadoweaver's number of unmarked Stress.

Actions

  • Shadow Shackles
    fear 1

    Spend a Fear and choose a point within Far Range. All targets within Close Range of that point are bound up in smoky chains and become Restrained. Each time they act while within the target area, the GM gains a Fear. They can break free of the restraints with a Strength Roll or by spending two Hope.

Reactions

  • Our Master's Will
    stress 1

    Whenever you activate an ally within Far Range, the Shadowweaver may mark a Stress and you gain a Fear.

Motives & tactics

Spread the Shadow's Dominion Command

Experiences

  • Shadow Magic +4
  • Command +2
  • Complete the Ritual +2

Umbral Court Shadowweaver

Tier 2 leader

A tall, gaunt figure draped in layered, tattered robes woven from threads of living shadow that ripple and shift as if caught in an unseen wind.

Motives & Tactics: Spread the Shadow's Dominion, Command

Difficulty: 14 | Thresholds: 13/25 | HP: 5 | Stress: 5

ATK: +5 | Shadow Staff: Close | 2d8+6 Magical

Experience: Shadow Magic +4, Command +2, Complete the Ritual +2

HP:

STRESS:

Features

Umbral Touched - Passive: A Shadowweaver scores a critical hit on either a natural 19 or a 20. On a critical hit, it also clears two Stress.
Our Master's Will - Reaction: Whenever you activate an ally within Far Range, the Shadowweaver may mark a Stress and you gain a Fear.
Shadow Shackles - Action: Spend a Fear and choose a point within Far Range. All targets within Close Range of that point are bound up in smoky chains and become Restrained. Each time they act while within the target area, the GM gains a Fear. They can break free of the restraints with a Strength Roll or by spending two Hope.
Shadow Rift - Passive: The Shadowweaver may mark a Stress to open a portal to the realm of shadow and summon six Tier 1 - Wretched. They are immediately Spotlighted and move to a creature within range and make an attack.
Cling to Life - Passive: The Shadowweaver may mark a Stress in order to restore one Hit Point to a number of Wretched equal to the Shadoweaver's number of unmarked Stress.

Discussion

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