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Desk Mimic

Adversary overview

A long oak desk with a nice black leather writing pad, gold pen, side drawers, and a charming silver filigree inlay. But also, tentacles and teeth. Mostly that latter thing.

Appears for all the world to be an ordinary desk, but wriggles its tentacles wildly when living flesh gets too close.

Stat block

Tier
1
Type
Solo
Difficulty
14
HP
8
Stress
4
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
14
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Tentacles
Range: Melee
Damage: 1d20
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Relentless (2)
    fear 1

    The Desk Mimic can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

  • Mostly Wood

    The Desk Mimic is vulnerable to fire damage.

Actions

  • Thrash
    stress 1

    Mark a Stress to make an attack against all targets Very Close to the Mimic. Targets the Mimic succeeds against take 1d8 physical damage.

Reactions

  • Momentum

    When the Mimic makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Hide in plain site Devour workers Produce flat notes

Experiences

  • Act like furniture +4
  • Grapple +3

Desk Mimic

Tier 1 solo

A long oak desk with a nice black leather writing pad, gold pen, side drawers, and a charming silver filigree inlay. But also, tentacles and teeth. Mostly that latter thing.

Motives & Tactics: Hide in plain site, Devour workers, Produce flat notes

Difficulty: 14 | Thresholds: 8/14 | HP: 8 | Stress: 4

ATK: +3 | Tentacles: Melee | 1d20 Physical

Experience: Act like furniture +4, Grapple +3

HP:

STRESS:

Features

Relentless (2) - Passive: The Desk Mimic can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Mostly Wood - Passive: The Desk Mimic is vulnerable to fire damage.
Thrash - Action: Mark a Stress to make an attack against all targets Very Close to the Mimic. Targets the Mimic succeeds against take 1d8 physical damage.
Momentum - Reaction: When the Mimic makes a successful attack against a PC, you gain a Fear.

Discussion

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