Invisible Stalker
Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air.
Motives & Tactics: Stalk, Hide, Kill
Designed by
Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air.
My attempt at converting the D&D monster to Daggerheart.
The Invisible Stalker can be spotlighted up to two times per GM move. Use Fear as normal to highlight it. This feature is not active while the Stalker's Breath Stealer action is active.
The Invisible Stalker is always Hidden.
The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner. Action rolls against its quarry have advantage
Whenever the stalker is dealt physical damage, reduce the damage by 2d6.
Make an attack roll against a target. On a hit, Spend a Fear to have the Stalker surround their target, attempting to choke them. The target is Restrained and Vulnerable until they manage to break free with a successful Agility Roll or the Stalker takes Major or greater damage. While Restrained and Vulnerable in this way, a target must mark a Stress when they make an action roll and each time the Stalker is spotlighted.
Tier 2 skulk
Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air.
Motives & Tactics: Stalk, Hide, Kill
Difficulty: 15 | Thresholds: 12/24 | HP: 7 | Stress: 6
ATK: +3 | Wind Swipe: Melee | 3d8+3 Physical
Experience: Tracker +3, Hiding +3
HP:
STRESS:
Magic and malice give form to invisible stalkers, bodiless spirits of the air. These elusive beings pass unseen with nothing more than a stirring of air.
Motives & Tactics: Stalk, Hide, Kill
My attempt at converting the D&D monster to Daggerheart.
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No subclasses available.
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