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Ash Spirit

Adversary overview

A humanoid mass of ash possessed by a spirit, breathing out its final agonizing breath.

These long dead spirits now inhabit the cursed ash in these deep tunnels. Their incorporeal throats still releasing their cry of ashen anguish as they wander this forsaken labyrinth.

Stat block

Tier
1
Type
Minion
Difficulty
11
HP
1
Stress
1
Attack mod
-1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
1
Major Damage — Mark 2 HP Major
Mark 2 HP
1
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Ash Choke
Range: Melee
Damage: 3
Attack Mod: -1
Damage Type: Physical

Features

Passives

  • Minion (5)

    The Ashen Spirit is defeated when they take any damage. For every 6 damage a PC deals to the Ashen Spirit,
    defeat an additional Minion within range the attack would succeed against.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all Ashen Spirits within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.

Reactions

  • Frenzied Flame

    When an Ashen Spirit is defeated within very close range, the spirit enters a frenzy and frantically consumes the ash of its brethren and transforms into a Burning Ash Spirit. This Reaction does not take occur if this adversary is killed due to the Minion (5) passive.

Evolutions

—

Motives & tactics

Consume Feed the Flame Choke

Experiences

—

Ash Spirit

Tier 1 minion

A humanoid mass of ash possessed by a spirit, breathing out its final agonizing breath.

Motives & Tactics: Consume, Feed the Flame, Choke

Difficulty: 11 | Thresholds: 1/1 | HP: 1 | Stress: 1

ATK: -1 | Ash Choke: Melee | 3 Physical

Experience: —

HP:

STRESS:

Features

Minion (5) - Passive: The Ashen Spirit is defeated when they take any damage. For every 6 damage a PC deals to the Ashen Spirit, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Ashen Spirits within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.
Frenzied Flame - Reaction: When an Ashen Spirit is defeated within very close range, the spirit enters a frenzy and frantically consumes the ash of its brethren and transforms into a Burning Ash Spirit. This Reaction does not take occur if this adversary is killed due to the Minion (5) passive.

Discussion

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