Gnoll
At a glance
Ancestry overview
Gnolls are humanoids that resemble hyenas with fur coated bodies with magnificent manes.
Top feature
Bottom feature
Physical characteristics
Examples / variants
About this ancestry
Thought for centuries to be little more than rabid beasts, Gnolls are tall, hyena-like people possessing keen intellect and
complex social structures. While much of the world still fears them as savages driven by a brutal caste system, recent
alliances with open-minded surface dwellers have revealed a different truth: many Gnolls seek to rise above the violence of
their kin.
Now emerging from their subterranean dens to walk the surface world, these Gnolls have rejected the grim traditions
of their ancestors to forge a new destiny. Despite their terrifying speed and intimidating presence, they are fiercely
loyal allies who channel their pack instincts into protecting their newfound friends.
- Height ranges from 6'0" to 7'6". The height is genetic, but the bulk is status because they eat first.
- It's hard to tell males and females apart just by looking. To a Gnoll, the only difference that matters is if you can hold your own
in the pack.
- In the wild, they rarely live past 30. But in civilization, with care and a life not fueled by constant adrenaline? Elders can reach 70 or 80.
- The mane along their spine is a trademark of their kin. It stands straight up when they are angry or excited. Watch the hair if you want to know what they're thinking.
- They prefer caves and dark, enclosed spaces. Old habits from the dens die hard, but they're learning to love the
sky.
Gnoll
Gnolls are humanoids that resemble hyenas with fur coated bodies with magnificent manes.
Kinship: When you Help an Ally, you roll 2d6 and take the highest result to add to their roll.
Thrill of the Kill: When you defeat an Adversary, you may immediately move anywhere within Close range.
Gnoll
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Gnoll Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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