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Necromancer Subclass Extra Sheets

Domain overview

This is not a domain, it’s just a collection of stat blocks for the necromancer subclasses.

Domain card index

0 results
Level Type Name Feature Recall
1 Ability Abomination
[placeholder text]

[placeholder text]

0
1 Ability Animated Armour
Tier: 1 / 2 / 3 / 4

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 4 (minion 4/ 8 / 12 / 16) Range: Melee Damage: 1d12 -1 / 0 / 1 / 2 phys Major type: this type counts as 2 soldiers Specific: you can only raise an animated armour if the dead body you are targeting has metal armour on

0
1 Ability Minor Phylactery
HP: spellcast trait

HP: spellcast trait Thresholds: spellcast trait x2/x3 Range: far Uses: once per scene Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it

0
1 Ability Skeleton
Tier: 1 / 2 / 3 / 4

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 2 (minion 2/ 4 / 6 / 8) Range: Far / / / Very Far Damage: 1d8 -1 / 0 / 1 / 2 phys

0
1 Ability Spectre
Tier: 1 / 2 / 3 / 4

Tier: 1 / 2 / 3 / 4 Difficulty: 10 / 11 / 12 / 13 Stress: 3 (minion 3/ 6 / 9 / 12) Range: Close Damage: 1d10 -1 / 0 / 1 / 2 mag Major type: this type counts as 2 soldiers Specific: you can only raise a spectre if the dead body is of a creature that had spellcasting

0
1 Ability Zombie
Tier: 1 / 2 / 3 / 4

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 2 (minion 2/ 4 / 6 / 8) Range: Melee Damage: 1d10 -1 / 0 / 1 / 2 phys

0
5 Ability Major phylactery
HP: spellcast trait

HP: spellcast trait Thresholds: spellcast trait x3/x6 Resistant: the phylactery cannot take severe damage, the thresholds represent damage needed for minor damage and major damage Range: any distance on the same plane Uses: once per scene Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it

0
8 Ability True Phylactery
HP: spellcast trait Thresholds: spellcast trait x8 Resistant: the phylactery cannot take severe damage or majordamage, the threshold represents damage required to deal minor damage Range: any distance and plane, the phylactery exists in a personal demi-plane.

HP: spellcast trait Thresholds: spellcast trait x8 Resistant: the phylactery cannot take severe damage or majordamage, the threshold represents damage required to deal minor damage Range: any distance and plane, the phylactery exists in a personal demi-plane. Work with the DM to describe how characters could travel this plane Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it, the phylactery restores 1 hp for every two scenes it is not activated in.

0

Domain cards

1

0
Ability

Abomination

[placeholder text]

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Card Backing

1

0
Ability

Animated Armour

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 4 (minion 4/ 8 / 12 / 16) Range: Melee Damage: 1d12 -1 / 0 / 1 / 2 phys Major type: this type counts as 2 soldiers Specific: you can only raise an animated armour if the dead body you are targeting has metal armour on

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

1

0
Ability

Minor Phylactery

HP: spellcast trait Thresholds: spellcast trait x2/x3 Range: far Uses: once per scene Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

1

0
Ability

Skeleton

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 2 (minion 2/ 4 / 6 / 8) Range: Far / / / Very Far Damage: 1d8 -1 / 0 / 1 / 2 phys

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

1

0
Ability

Spectre

Tier: 1 / 2 / 3 / 4 Difficulty: 10 / 11 / 12 / 13 Stress: 3 (minion 3/ 6 / 9 / 12) Range: Close Damage: 1d10 -1 / 0 / 1 / 2 mag Major type: this type counts as 2 soldiers Specific: you can only raise a spectre if the dead body is of a creature that had spellcasting

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

1

0
Ability

Zombie

Tier: 1 / 2 / 3 / 4 Difficulty: 8 / 9 / 10 / 11 Stress: 2 (minion 2/ 4 / 6 / 8) Range: Melee Damage: 1d10 -1 / 0 / 1 / 2 phys

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

5

0
Ability

Major phylactery

HP: spellcast trait Thresholds: spellcast trait x3/x6 Resistant: the phylactery cannot take severe damage, the thresholds represent damage needed for minor damage and major damage Range: any distance on the same plane Uses: once per scene Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

8

0
Ability

True Phylactery

HP: spellcast trait Thresholds: spellcast trait x8 Resistant: the phylactery cannot take severe damage or majordamage, the threshold represents damage required to deal minor damage Range: any distance and plane, the phylactery exists in a personal demi-plane. Work with the DM to describe how characters could travel this plane Delay: If the Phylactery would be activated while out of uses, you are unconscious until the start of the next scene as long as your phylactery has at least 1 hp unmarked, the phylactery is then activated Restore: during a long rest you can clear all hp from the phylactery by imparting part of your soul into it, the phylactery restores 1 hp for every two scenes it is not activated in.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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