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Gnoll

Ancestries Designed by Dandelev • Art by Dandelev

At a glance

Typical size
Medium (5 - 8 ft)
Typical lifespan
65 - 85 years
Features
Wild Frenzy / Vicious Laughter

Ancestry overview

Humanoid beastfolk with dense, patterned fur and a vicious laugh

Top feature

Wild Frenzy
When you have 1 Hit Point remaining, any attacks you make against opponents within Melee range are made with advantage.

Bottom feature

Vicious Laughter
When you succeed on an attack against a target within Very Close range, you can spend a stress to terrorize them with vicious laughter. All enemies within Very Close range become temporarily Vulnerable.

Physical characteristics

Tall humanoid beastfolk whose appearance resembles that of hyenas Dense fur most often in shades of brown, black, tan, and gray Most have pointed ears, a tail, and a slight slouch while they stand

Examples / variants

Mountain Gnoll Tundra Gnoll Lowland Gnoll

About this ancestry

Gnolls are a humanoid beastfolk with dense, patterned fur and a vicious laugh. Their coat patterns and colors reflect the local terrain where their clan resides. Mountain gnolls tend to be shorter and stockier with thicker fur in shades of gray while the gnolls of the plains and woodlands tend to be taller with longer legs and a wider variety of fur patterns. Tundra gnolls can grow as tall as 8 feet with brown coats that turn pure white during the long winters.

Gnoll clans are matriarchal and may have a permanent settlement or be nomadic. While the individual interests of gnolls vary from one gnoll to another, their clans place a lot of pride in martial prowess and hunting abilities. As such, many gnolls are well-suited to defense, mercenary work, hunting and ranger work, and even crafting. Gnoll cuisine is usually very fresh and prizes in-season natural ingredients with minimal spices. Gnolls are generally very communal and usually prefer the company of others, both fellow gnolls and companions of other ancestries.

Ancestry

Gnoll

Humanoid beastfolk with dense, patterned fur and a vicious laugh

Wild Frenzy: When you have 1 Hit Point remaining, any attacks you make against opponents within Melee range are made with advantage.

Vicious Laughter: When you succeed on an attack against a target within Very Close range, you can spend a stress to terrorize them with vicious laughter. All enemies within Very Close range become temporarily Vulnerable.

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