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Velociprey

Adversaries Designed by Iceydragon25 • Art by Capcom

Adversary overview

A small fanged wyvern with blue scales and a red frill on its head.

A small beast that works in packs. It has many small sharp teeth that help it rend and tear. It loves to ambush prey.

Stat block

Tier
1
Type
Standard
Difficulty
10
HP
4
Stress
3
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
10
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Sharp Claw
Range: Melee
Damage: 1d4+3
Attack Mod: 0
Damage Type: Physical

Features

Passives

  • Always on the Move

    When the Velociprey moves, it can move up to Far range as part of its normal movement.

Actions

  • Deadly Leap
    fear 1

    Spend a Fear: Make an attack against a target within Close range. On a success, deal 2d4+10 physical damage and must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.

Reactions

Motives & tactics

Hunt Call Pounce

Experiences

  • Bound +2

Velociprey

Tier 1 standard

A small fanged wyvern with blue scales and a red frill on its head.

Motives & Tactics: Hunt, Call, Pounce

Difficulty: 10 | Thresholds: 6 / 10 | HP: 4 | Stress: 3

ATK: 0 | Sharp Claw: Melee | 1d4+3 Physical

Experience: Bound +2

HP:

Stress:

Features

Always on the Move – Passive: When the Velociprey moves, it can move up to Far range as part of its normal movement.

Deadly Leap – Action: Spend a Fear: Make an attack against a target within Close range. On a success, deal 2d4+10 physical damage and must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.

Discussion

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