Flying mount
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Motives & Tactics: —
This is not an adversary this is a mount for the homebrew class mounted Knight
When you level up as a mounted Knight pick one of these options for your mount, options reset each tier:
[_] [_] permanently increase max hp by 1
[_] [_] permanently increase max stress by 1
[_] permanently increase evasion (difficulty) by 1
[_] permanently increase attack modifier by +1
[_] permanently increase damage dice size by 1
The mount can fly up to the same distance it can move when in the spotlight, and the mount can hover
When the mould is mounted by a rider, they share the spotlight, whenever one of them would receive the spotlight they both revive the spotlight.
The mount can be equipped with armour, as long as a character has spent a long rest action to adjust the armour to fit the mount first. The mount only gains half the armour points rounded up, due to the modifications made to it.
Tier 1 social
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Motives & Tactics: —
Difficulty: 12 | Thresholds: 6/10 | HP: 4 | Stress: 5
ATK: +2 | Hooves/Claws/Horn...: Melee | D8 + 1 Physical
Experience: —
HP:
STRESS:
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Motives & Tactics: —
This is not an adversary this is a mount for the homebrew class mounted Knight
When you level up as a mounted Knight pick one of these options for your mount, options reset each tier:
[_] [_] permanently increase max hp by 1
[_] [_] permanently increase max stress by 1
[_] permanently increase evasion (difficulty) by 1
[_] permanently increase attack modifier by +1
[_] permanently increase damage dice size by 1
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.