Bone-Turner Hag
The hag’s true form appears as a twisted and hunched humanoid with grey skin and six elongated, claw-like hands.
Motives & Tactics: Capture, Ritual Torture, Make deals, Summon hellspawn
The hag’s true form appears as a twisted and hunched humanoid with grey skin and six elongated, claw-like hands.
based on dnd homebrew creature
This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
While the hag is in its true form or an object’s form, it has immunity to physical damage and can’t be Vulnerable. If the hag takes damage above Severe on one turn while in the form of a creature whose bones it has stolen, those bones are broken, and the hag is forced to expunge the ruined bones and revert to its true form.
The hag can mark a Stress to polymorph into an object, or back to its true form. Its statistics, are the same in each form. Any equipment it is wearing or carrying is absorbed or borne by the new form. While in object form, the hag has the Vulnerable Condition.
On a successful attack to a creature, the creature must succeed on a Strenght Reaction Roll (Difficulty 16) or be Restrained and become infected by burrowing bony fragments. Target takes 2d8 physical damage.
Spend 3 Fear to make the Hag start expunging the bones of a Restrained creature, make an attack roll, on a success target creature takes 10d10 of physical damage. If this damage reduces the target to 0 hit points, target must make the Risk It All death move, if failed, the hag kills the target by extracting and assimilating its bones.
When this adversary makes a successful attack against a PC, you gain a Fear.
Tier 3 leader
The hag’s true form appears as a twisted and hunched humanoid with grey skin and six elongated, claw-like hands.
Motives & Tactics: Capture, Ritual Torture, Make deals, Summon hellspawn
Difficulty: 19 | Thresholds: 20/32 | HP: 8 | Stress: 7
ATK: +3 | Invasive Pseudopod: Melee | 3d8+3 Physical
Experience: Ageless Knowledge +2, I know magic +3, Amorphous +2
HP:
STRESS:
The hag’s true form appears as a twisted and hunched humanoid with grey skin and six elongated, claw-like hands.
Motives & Tactics: Capture, Ritual Torture, Make deals, Summon hellspawn
based on dnd homebrew creature
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