Djinnari
Designed by
At a glance
Ancestry overview
Typically blue skin, pointed ears, trail magic wisps as they move.
Top feature
Bottom feature
Physical characteristics
Examples / variants
About this ancestry
Children of a Djinn, commonly the result of desperate wishes to bear children or a new sibling.
Also occurs when a Djinn perishes and splits its power in order to survive.
Mix-Ancentry could be another creature with Djinn blood or someone who wished to survive a sickness or injury and was given one of the features as a bonus.
Djinnari
Typically blue skin, pointed ears, trail magic wisps as they move.
Mystical Being: If you have more Hope than Stress marked, you can spend a Hope to add 1d4 to your next action roll.
Apparition: Once per rest, you can spend 1 Hope to teleport to a place you can see within Close range instantly.
Djinnari
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Djinnari Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.