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Crab

Adversary overview

A palm-sized crustacean scuttling between tide pools and rocky crevices.

Hides under rocks, pinches toes, scuttles sideways, clings to surfaces.

Stat block

Tier
1
Type
Minion
Difficulty
9
HP
1
Stress
2
Attack mod
-3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
4
Major Damage — Mark 2 HP Major
Mark 2 HP
6
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Claw
Range: Melee
Damage: 1d4+2
Attack Mod: -3
Damage Type: Physical

Features

Passives

  • Minion

    The Crab is defeated when it takes any damage. For every 4 damage a PC deals to the Crab, defeat an additional Crab within range that the attack would succeed against.

  • Amphibious

    The Crab can breathe both air and water and move normally in either environment.

Actions

  • Cling
    stress 1

    Mark 1 Stress to attach to a creature or object within Close range. While clinging, the Crab moves with that creature and attacks with advantage against it.

Reactions

  • Scuttle

    When targeted by a melee attack, mark 1 Stress to move anywhere within Very Close range before the attack resolves.

Motives & tactics

Hide Pinch Scuttle Cling

Experiences

Crab

Tier 1 minion

A palm-sized crustacean scuttling between tide pools and rocky crevices.

Motives & Tactics: Hide, Pinch, Scuttle, Cling

Difficulty: 9 | Thresholds: 4/6 | HP: 1 | Stress: 2

ATK: -3 | Claw: Melee | 1d4+2 Physical

Experience: —

HP:

STRESS:

Features

Minion - Passive: The Crab is defeated when it takes any damage. For every 4 damage a PC deals to the Crab, defeat an additional Crab within range that the attack would succeed against.
Amphibious - Passive: The Crab can breathe both air and water and move normally in either environment.
Cling - Action: Mark 1 Stress to attach to a creature or object within Close range. While clinging, the Crab moves with that creature and attacks with advantage against it.
Scuttle - Reaction: When targeted by a melee attack, mark 1 Stress to move anywhere within Very Close range before the attack resolves.

Discussion

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