Grey Birch forest
At a glance
Environment overview
An uncommon patch of trees east of Vogler and northwest of Kalaman
Potential adversaries
Features
Passives
passive-
Unfamiliar Maze
Any characters entering the grey birch forest must make a reaction roll [Instinct]. If they succeed they manage to maintain a sense of direction. Failure results in getting lost and marking a stress as their time extends.
Actions
action-
Natural Ingrediants
Players can spend 1 hope to gather natural ingredients that can be used for potions, crafting etc. If a player has a countdown that is associated with such an activity they can mark an extra slot for the countdown when they take their next long rest.
Questions- What kinds of ingrediants and materials do you find?
Reactions
reactionAbout this environment
A stand of gray birch, trees uncommon in the area
Grey Birch forest
Tier 2 Exploration
An uncommon patch of trees east of Vogler and northwest of Kalaman
Impulses: Unfamiliar, bare
Difficulty: 14
Potential Adversaries: Draconians
Features
- What kinds of ingrediants and materials do you find?
Grey Birch forest
A stand of gray birch, trees uncommon in the area
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Grey Birch forest Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.