Griffon
A creature with the forelegs and head of an eagle and the hindquarters of a lion.
Motives & Tactics: Find food, Protect nest, Swoop in, Swoop out
A creature with the forelegs and head of an eagle and the hindquarters of a lion.
Spend a Fear to attack a target within Far range. On a success, deal 1d10+2 physical damage and knock the target over, making them Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (15). A target Restrained by the Griffon has disadvantage on attacks against it.
When a target that the Griffon has Restrained fails to break free, mark a Stress to move to a point within Far range while holding them.
When a creature makes an attack against the Griffon, mark a Stress to gain a +2 bonus to their Difficulty
Tier 1 skulk
A creature with the forelegs and head of an eagle and the hindquarters of a lion.
Motives & Tactics: Find food, Protect nest, Swoop in, Swoop out
Difficulty: 13 | Thresholds: 6/11 | HP: 4 | Stress: 3
ATK: +1 | Beak: Melee | 1d6+3 Physical
Experience: Keen Eyes +3
HP:
STRESS:
A creature with the forelegs and head of an eagle and the hindquarters of a lion.
Motives & Tactics: Find food, Protect nest, Swoop in, Swoop out
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No subclasses available.
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