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Blood Puppeteer

Classes Designed by machine Poet • Art by Original Art

About this class

Blood is the liquid that fuels the world. Whether it be literally or metaphorically, the power of it is undeniable; Still only a select few truly capitalize on its capabilities. Whether to raise an unstoppable army in red or to create a beast of unbelievable size, you understand the true value that this crimson brings.

Domains

Homebrew domain
Blood
Homebrew domain
Dread

Starting stats

Evasion
9
Hit points
7

Hope feature

Surprise!
Spend 3 Hope to switch places with one of your Blood Puppets within Close range, or Far range if you mark a Stress. You can use this ability when an adversary makes an attack against you, making a Spellcast reaction roll against their Difficulty.

Class features

  • Blood Puppets

    You can create crude, lifeless puppets of any shape from your blood. Mark a Hit Point to create an amount of Blood Puppets equal to your Spellcast Trait within Close range of yourself. You can command 1d4 of these Blood Puppets with a successful Spellcast roll. These Blood Puppets can attack adversaries in Close range, dealing d8+3 phys damage using your Proficiency. Whenever a Blood Puppet is targeted by an attack, it disintegrates back into a puddle of blood.

Class items

  • A puppet control bar
  • A memento tainted with a blood not your own

Character questions

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