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Senmo

Adversary overview

The Child of Malgrotha

Every now and then, Malgrotha tears at its own body in mindless rage, rending a piece of its own flesh. This flesh then wriggles and grows, sprouting limbs and talons of its own as it struggles to its feet and lurches into the forest to hunt. These are the Children of Malgrotha, and they tirelessly search the forest for their mother. They believe that every dara is the First Dara—the being that imprisoned their mother in the Crawling Canopy and who has the key to releasing them from this moving prison.

Stat block

Tier
2
Type
Solo
Difficulty
14
HP
10
Stress
4
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Talons
Range: Melee
Damage: 2d6+4
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Multiattack

    Anytime Senmo is Spotlighted, it makes two Talons attacks.

  • Hunter

    Senmo has advantage on attacks and reaction rolls made against any creature that is hidden, flying, or otherwise vulnerable.

Actions

  • Black Feather Storm
    stress 2

    Senmo flaps its twisted wings, unleashing a flurry of sharp, magical feathers. As an Action, Senmo can mark 2 Stress and each Creature with Close range must make an Agility roll, taking 18 (4d8) phy damage and marked as Vulnerable on a failure, or half as much and not Vulnerable on a success.

Reactions

  • Chain Lightning
    stress 1

    Senmo can, as Reaction to attacks, cast Chain Lightning taking 1 Stress. Unleashing lightning on all targets within Close range. Targets Senmo succeeds against must make a reaction roll with a Difficulty of 14. Targets who fail take 2d8+4 magic damage. Additional creatures not already targeted by Chain Lightning and within Close range of previous targets who took damage must also make the reaction roll. Targets who fail take 2d8+4 magic damage. This chain continues until there are no more adversaries within range.

Motives & tactics

Ambush Hunt Devour

Experiences

  • Keen Sight +2
  • Stealth +3

Senmo

Tier 2 solo

The Child of Malgrotha

Motives & Tactics: Ambush, Hunt, Devour

Difficulty: 14 | Thresholds: 10/18 | HP: 10 | Stress: 4

ATK: +3 | Talons: Melee | 2d6+4 Physical

Experience: Keen Sight +2, Stealth +3

HP:

STRESS:

Features

Multiattack - Passive: Anytime Senmo is Spotlighted, it makes two Talons attacks.
Black Feather Storm - Action: Senmo flaps its twisted wings, unleashing a flurry of sharp, magical feathers. As an Action, Senmo can mark 2 Stress and each Creature with Close range must make an Agility roll, taking 18 (4d8) phy damage and marked as Vulnerable on a failure, or half as much and not Vulnerable on a success.
Hunter - Passive: Senmo has advantage on attacks and reaction rolls made against any creature that is hidden, flying, or otherwise vulnerable.
Chain Lightning - Reaction: Senmo can, as Reaction to attacks, cast Chain Lightning taking 1 Stress. Unleashing lightning on all targets within Close range. Targets Senmo succeeds against must make a reaction roll with a Difficulty of 14. Targets who fail take 2d8+4 magic damage. Additional creatures not already targeted by Chain Lightning and within Close range of previous targets who took damage must also make the reaction roll. Targets who fail take 2d8+4 magic damage. This chain continues until there are no more adversaries within range.

Discussion

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