Skip to content

Collapsing Room

Tier
2
Type
Event
Difficulty
14
Impulses
Crush

Environment overview

The roof shakes and groans as it prepares to collapse

Potential adversaries

Undead Elementals

Features

Passives

passive
  • Imminent Collapse

    Start a countdown (6). When it reaches 0, each creature still in the room marks four Hit Points and becomes temporarily Restrained,and the room becomes inaccesible.

    Questions
    • What is causing the structure to collapse?

Actions

action
  • Falling Rocks
    Fear 1

    Spend a Fear to have target player make an Agility Reaction Roll. On a failure, they take 3d12 physical damage and become temporarily Restrained. On a success, they must mark a Stress

    Questions
    • How do you shelter yourself from the rocks?

Reactions

reaction

About this environment

A simple environment meant to pair with other more complicated enviroments or spice up a combat encounter. Alternatively just slap a progress countdown on it to represent escaping the collapsing area and call it a scene.

Collapsing Room

Tier 2 Event

The roof shakes and groans as it prepares to collapse

Impulses: Crush

Difficulty: 14

Potential Adversaries: Undead, Elementals

Features

Imminent Collapse - Passive: Start a countdown (6). When it reaches 0, each creature still in the room marks four Hit Points and becomes temporarily Restrained,and the room becomes inaccesible.
  • What is causing the structure to collapse?
Falling Rocks - Action: Spend a Fear to have target player make an Agility Reaction Roll. On a failure, they take 3d12 physical damage and become temporarily Restrained. On a success, they must mark a Stress
  • How do you shelter yourself from the rocks?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.