Dark Carnival
At a glance
Environment overview
A carnival that has lost its soul to darkness, its performers cursed to collect the souls of the living to feed their dark master.
Potential adversaries
Features
Passives
passive-
Unsettling Sights
Cultists dedicated this place to a demon lord, and their foul influence seeps into it. The carnival's attractions are deeply unsettling and unnerving, it is difficult to shake. While in this environment, rolls with Hope still give the GM a Fear. The desecration can be removed with a Progress Countdown (6).
Questions- How do the PCs fist notice that something is wrong about this place?
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Demonic Influence
Countdown (6). When the adversaries become hostile, activate the countdown. The countdown ticks down when a PC rolls with Fear. If the Unsettling Sights feature is still active, a roll with Hope also counts as a roll with Fear. When it triggers, summon 1d6 Skeleton Dredge adversaries around one of the already existing adversaries. These are minor demonic spirits of the carnival.
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The Show Must Go On
The Ringmaster will not allow the fun to end. As long as the leader of the carnival has at least 1 Hit Point, slain adversaries will revive within 1d4 days of their deaths.
Actions
actionReactions
reaction-
Hall of Mirrors
When a PC moves in this environment while the adversaries are hostile, they must make a Knowledge or Instinct roll. On a success, the PC breaks the illusion of the mirror maze and may move normally until the GM spends a fear to place them back in the mirror maze. On a failure, the PC can only move within melee range of their current position.
Questions- What unsettling scenes do the PC's see in the mirrors besides their own reflections?
About this environment
Dark Carnival
Tier 2 Event
A carnival that has lost its soul to darkness, its performers cursed to collect the souls of the living to feed their dark master.
Impulses: Delight in the macabre, unsettle the masses, feast on fears.
Difficulty: 15
Potential Adversaries: Cursed spirits, freakshows, clowns.
Features
- How do the PCs fist notice that something is wrong about this place?
- What unsettling scenes do the PC's see in the mirrors besides their own reflections?
Dark Carnival
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Dark Carnival Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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